Ok i load the game without the developer console mod and i cant no longer complete an active quest because the command after campaign.______ is missing. So i think that if you doesnt have the developer console mod you cant complete buggy quests with it.
When i have the mod active and i write campaign.complete_..... than the drop down menue shows the command "campaign.complete_active_quest.
If i start without the console mod it shows nothing so i think that Talesworld hasnt been implementet the feature of completing a quest via the console
I have the dev. Developer console mod. There you have to write campaign.complete_active_quest [Name of the quest]. If one spelling is wrong the console says that he can't find the quest
I have the dev. Developer console mod. There you have to write campaign.complete_active_quest [Name of the quest]. If one spelling is wrong the console says that he can't find the quest
I opened the dev console to use the complete active quest command but when i use it is says that not a command and then i use /help and there is nothing about quests in it. Was that command forgotten? or was it just removed for this patch?
So I have tried this twice and re validated my steam files after the first time it crashed but when i talk to Liena and either finish the "flirting" part or ask her hand in marriage it crashes when I am done talking to her. Hopefully this made sense and if you would like some video footage of it...
I was thinking it would be cool if you could make another character (that is a NPC of course) after creating your character that you could marry since the character generation in this game isn't always the best thought this would be cool.