-When being attacked while you are sieging fight in the siege map, and have the garrison of the castle you are siege help and attack from the other side
-When you just took a castle and a large enemy army is outside they should siege it while you are weak instead of running away
-When creating an army while in a castle that is under siege, the reinforcements should be able to wait outside and when the siege starts attack in the back, or come inside to help there.
- When breaking or sallying out of the castle actually breaking out instead of a random battle on a weird map, so fight in the castle/siege map
- Faster experience gain, without mods it is just too slow and not fun at all
- Better garrison management, to be able to have garrisons recruit themselves, like garrison 3.0
- Steam workshop for mods
- Have siege weapons become more useful, instead of current strategy.
-Sieges should be more difficult, you are able to easily take an castle with less forces.
- Have sieges continue inside the keep, or at least add doors in between so the sieges are tiered
- Make some original castles with unique things, for example a side gate, a cave which can be entered to get into the castle underneath, or go out and attack the attackers in the back
- Ability to create better divisions in your army, in which you can specify upgrade path, so you dont have to manually click each unit and a bit of automatic recruitment, so that these divisions reinforce themselves when entering a town
- Ability to plan a field battle beforehand, this can be quite difficult to do on horseback because you really lack some overview, so a bit like the way in which you manage sieges
- Make garrisons a bit cheaper to have, or make castle give more, because it feels weird that you pay 3000 Denars for a decent garrison but only get 500 denars from that castle.