This is a little late but holy tits on a cracker I am so ****ing glad that Taleworlds did literally everything I was hoping they would do. The sieges now look spectacular and incredibly fun
I'm really interested in seeing how you guys will construct the character interactions to make the game feel like it has more of a narrative than it actually does.
I've played more than enough of Warband to know that the game is overwhelmingly awesome... except for the sieges. This is namely due to the fact that they're not very well designed. If you have over a hundred men in a siege and give them only one ladder or siege tower to take the walls, all it...