Bazyl的最近内容

  1. [S] Warring States II - Released 15 Oct 2010

    I have got once more a random experience boost for a second time in this game. I noted the boost :
    +29 999 XP. Maybe the figures will help to find the reason. This time I gained just two levels. :sad:
  2. [S] Warring States II - Released 15 Oct 2010

    To Hunter7

    I would suggest to re-download both M&B Warband 1.32 and the Benkasim's mod.
  3. [S] Warring States II - Released 15 Oct 2010

    Benkasim 说:
    Bazyl 说:
    A second problem : I cannot enter to the new Incult city. A long queue of caravans and other waiting parties are stuck close to the city. I can send a save is needed.

    A interesting mod, anyway. Keep working on. Thanks.

    I found the Incult City is at the very edge of the map and the units got stuck there. I will release a fixed version a few hours to fix it...

    Thanks Benkasim. Will it be savefile compatible ? By the way, the pre-battle tactics choice is cool.  :smile:
  4. [S] Warring States II - Released 15 Oct 2010

    hoe12moe 说:
    i like this mod but i was lvl 3 i think and then totally random i got so much exp that i became lvl 21...
    The same bug for me. A huge sudden jump of about 8 levels without any clear reason. Cool, but unjustified.

    A second problem : I cannot enter to the new Incult city. A long queue of caravans and other waiting parties are stuck close to the city. I can send a save is needed.

    A interesting mod, anyway. Keep working on. Thanks.
  5. Custom Settlements Original Thread

    wickedshot 说:
    For trade routes, you'll need to wait til theres a settlement with econ2 before any caravans will be around.  But you can make trade routes with anyplace that has econ1 by talking to their merchants.

    Hi once more,
    I have got Icengard at level econ2 military1, I opened 15 trade roots in 15 towns (can't be more), I have several caravans in my town, a huge 10000 income from the town, but no income from caravans at all ! Why ?
  6. Custom Settlements Original Thread

    Hi, wickedshot
    I don't know whether this is the right thread for a small bug report, anyway:
    I observed several small groups of pink peasants "travelling to Justyn" (Justyn is my hero name), instead of "travelling to <settlement>" when met, they simply disappear. I can send the save file if usefull.
  7. Custom Settlements Original Thread

    wickedshot 说:
    I've no idea what could cause the camera issue and have never seen such myself.

    My camera is blocked near Yalen and Ettlesen as well. Tried last video card driver without improvement.
    Anyway, a great mod !
  8. Chronicles of Zendar v.1.5 for 1.011

    Kolba 说:
    No one have problems with finding Stranger. It may be problem with corrupted archive, so download again mod here:

    Sorry, I have got the same problem with the Stranger. I was lucky to see him once, but then he completely disappeared. Even if I reload from an early save file, he is no more there. I re-downloaded and re-installed the mod, no improvement. The same with the slave trader in the Salt Mine, I gave him the pistol and the ammo got from Eric, he was happy and fired some shot, but then, he disappeared without a trace. There is a bug. The mod is really great but now I can't play it !
  9. A heraldic banner on a lance

    Hello, Has anybody already done a lance or a spear with a small banner with the personal heraldics ? It could serve as both a weapon and a sign. Thanks.
  10. the strange set

    yak012 说:
    3)the Strange Sword and Boots are located at Jelkala of kingdom of Rhodoks.
    the chest was some how removed and can only be restored using edit mode
    by adding chest_c.


    Just a small remark : To recover the third chest, you should add an object called container_chest_c (not just chest_c) somewhere in Jelkala. To do it use windowed mode (ALT-Return) and Edit Mode (Ctrl E). You should have started M&B with edit box checked. Choose the right object to add in the edit window. Use right-clic to drop the chest. Close and save. The chest can be immediately open, it contains two last strange equipement elements. Not very useful, but what a fun !
  11. the OSP - Open Source Project

    [quote author= link=topic=45554.msg1290481#msg1290481 date=1225944865]
    Still don't work, must be something wrong with my BRFEdit, I'll reinstall it and try. Thanks for the help though!
    [/quote]

    Hi Sorkenlol,
    I have got the same problem, BRFEdit (0.8.95) rotate utility does not work, the reinstall didn't help. I found an alternative solution : export the mesh you are working on to an .obj file, then import it. While importing, a BRFEdit proposes to flip X axis, don't do it ! When imported, the mesh is rotated to a new position. Delete the old mesh because both are present.
    It works for some meshes and not for others. e.g. in OSP_Polearmes.brf it works for pop_.. and not for rrr_...
    I hope it would help, good luck.
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