Recent content by Artizan

  1. Artizan

    Official 3D Art thread - Bannerlord

    that is just splendid! i wanna ask a somewhat noob question, in asset like these, the calligraphy that warps around the helmet are probably super specific right? like maybe some kind of ayat/ayah off the Qur'an, my question would be, how does one goes about reproducing these stuff digitally? im talking about super specific pattern like this caligraph or any other pattern, thankyou in advance!
    I found a caligraphy from the period from an architectural detail, tweaked in photoshop.
  2. Artizan

    Best-dressed Warrior

    Focus Storia Wars, Jan 2020 article - Dracula
    & his Army in defense of Europe against the Ottomans

    Vlad III Tepes

    H821BZL.jpg
    KO97adD.jpg

    Wallachian Executioner

    ramLMEC.jpg
    uiXDl1P.jpg

    The Moldovan army, Transylvanian recruit and Cavalryman serving John Hunyadi

    6fbe5Lj.jpg
    PR73Amv.jpg

    Transylvanian stradioti and Black Army mercenary

    E1ywL7j.jpg
    fDVT3Xq.jpg

    Large Host (Oastea Mare), Moldovan, watchman and crossbowman

    6nHHS53.jpg
    DIJXFHc.jpg

    Small Host (Oastea Mică), Moldovan archer

    nWuSd3k.jpg
    R1K55Mf.jpg
    TBH they look more from 16th-17th centuries instead of 15th.
  3. Artizan

    Janissaries with huge plumes

    This is Sultan Suleiman during the Battle of Mohacs, 1526. Süleymanname of 1558, Topkapi Saray Museum ms Hazine 1517.
    The black wings may be on the slung, blue shield with gold pattern of the cavalryman at top-left. His green robe can be seen to the left of the Janissary in red coat firing his musket. But, the wings may belong to that Janissary.

    Druzhina
    Illustrations of Costume & Soldiers
    just noticed what you were talking about. but there is a second janissary on the bottom left corner with eagle wings attached to his cap and no cavalry there. and the other cavalry doesn't have any shield at all anyway.
    and more miniatures of janissaries with plumes:
    https://fineartamerica.com/featured/the-battle-of-mohacs-in-1526-ottoman-school.html

    https://www.newworldencyclopedia.org/d/images/3/3b/Battle_of_Mohács,_Turkish_miniature.jpg
    osmanlilar-ordu-yeni%C3%A7eriler-levni%20den-surname-i%20vehbi.jpg

    dae-11066352.jpg


    Ottoman_army_at_Tiflis_in_1578_%28Nusretname_miniature%29.jpg

    01ARDPJ2
  4. Artizan

    Real-World DLC Idea: Mount&Blade II: Ottoman Conquest

    I am planning a dlc or a standalone game about Ottomans but not this period, which I found mostly uninteresting. A 15th or 16th century Ottoman would be more interesting, otherwise it will be just another medieval game.
  5. Artizan

    Official 3D Art thread - Bannerlord

    Seem you take me for some idiot when you answere.

    Yes, I know .obj don't export rigging (been using .obj from early 90:s)

    What other format? What software to export it? Point me in that direction if you know.
    From Bannerlord, that is.
    Not some rigging which will never work in Bannerlord, I can do that by myself. :wink:

    Rigging=bend arm, leg, spine and so on = namned skeleton, joint and so on in different 3D software.

    You should know what I mean.
  6. Artizan

    Official 3D Art thread - Bannerlord

    No, I mean "rigging", for movement, animation of joints.

    "tpactools" don't export OBJ in right format but that I've solved, nothing to do with rigging thou ... :smile:
    obj does not support skeletons, you have to export with the other format.
  7. Artizan

    Official 3D Art thread - Bannerlord

    Nice work! The UV seems a bit stressed but really nice work.

    Rigging, you say it's "skinned to the Bannerlord skeleton".
    Do you mean "skeletons" as rigging bones?
    I have no idea where to find and implement bannerlords rigging in models.
    the textures have infinite padding until they intersect, maybe that's what you refer to?

    tpactools can access to skinned/rigged bannerlord models which you can export.
  8. Artizan

    Official 3D Art thread - Bannerlord

    Thanks, don't worry its all game ready assets, around 20k tris totally(for the one on the right), some 4k and 2k texture sets, and skinned to the Bannerlord skeleton. I am at work right now (which is 3d art for a video game company) , I will show the wireframe and uv sets when I get back to my computer. Also welcome to forums, my one suggestion would be to edit your reply instead of posting a second right after your first one.
    edit:
    here are the wireframe and one of the texture sets:
    alper-isler-wire.jpg

    alper-isler-textureset.jpg
  9. Artizan

    Official 3D Art thread - Bannerlord

    Thanks guys, I finalized the armor set and posted it on artstation:
    https://www.artstation.com/artwork/Vd5N2n
    alper-isler-sipahi4.jpg
  10. Artizan

    Official 3D Art thread - Bannerlord

    4XyTJ24.jpg
  11. Artizan

    SP Fantasy Hammerlord

    wow looters became shreks.
  12. Artizan

    Official 3D Art thread - Bannerlord

    An ottoman-turkish turban helmet from 15th or 16th century:

    N8dy3u8.jpg
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