It would be kind of nice to have a neutral city-state. A place where a bandit PC could sell the fruit of their plundering, hide from angry lords, recruit sellswords and maybe even have access to unique stuff.
Not sold on this one to be honest. Everything seems to take too much space on screen and I liked the old color scheme better. At least they didn´t throw functionality out of the window like others coffbethesdacoff did after a switch.
Mixed skirmishers is not a hard coded feature. If you know what you are doing you can change it in the source code and then compile it again. There is even a patch for Sugoroku (for Gekokujo 3.0) that removes it. Unfortunately it is not compatible with Sugoroku for Geko 3.1 nor with Daimyo Edition.
There is a Katana, a Wakizashi and a Ninjato that for all intents and purposes are shields. They are though too small to block most incoming projectiles. I don´t think they have the merchandise flag so to get them you have to wait until they appear on the loot after a battle (some Officers carry...
Any change to troops that´s not inventory related (meaning level, proficiency, skills and flags) requires a new game.
P.S Or you could try your luck with the savegame editor. Problem is, that editor can be a bit overwhelming.
EDIT: I just realized that, whenever you break somebody out of...
There is an issue with sieges where the set battle size doesn´t seem to be respected. I have mine set to 330 yet in combined sieges I can see something from 400 to 500 troops in total which puts a severe strain on my system.
EDIT: I replaced mission_templates.txt with the one from DE 1.1 and...
I think so too. A month of peace every once in a while is good to restore you armies, replenish your coffers, start some business enterprises here and there and travel around searching for top notch equipment.