Saxondragon,
Great work! So good it should be its own game entirely. I'd pay $50 for it. Anyways, I was reading through this forum, and then this thread looking for more on the Noldor. I have read that creating the Noldor as a playable faction would be unbalancing. I don't quite understand, especially if they are always out in small companies, which is more like a platoon than a company. If it can be coded to only allow Nordor parties to reach a maximum of say... 60, while the rest of the factions companies carry around 120, I think it would be very balancing. My reason for bringing this up, is after several engagements with the Noldor Rangers, I have come to respect, and admire them. Another suggestion would be to maybe instead of adding a city, rather small villages that dot the forest where the companies spawn. I don't think new NPC's would be needed, or maybe just one that is constantly traveling, in the way that Companions do, from tavern to tavern. But in the Noldor Faction leaders case, village to village. In the case of Lords and Vassals, The Noldor leader would not hold any, as they are a very nationalistic race: One flag, one leader, one nation. The player, if he so chooses to join the Noldor, would not be granted a fief, but yet a Ranger company. Player would not hold any significant rank of lord or such, but be in the service of the Noldor king, as a Captain. The Captain's mission is to patrol the Forest, and protect the Noldor people from harm. As recognition of service to the King, the Player would be awarded unique items, horses, or even a piece of armor, that you need to prove yourself to receive, a complete a full suit of Noldor Captains Armor.
I apologize, I kinda went off there. I am eagerly awaiting the next installment. Soldier on, keep up the good work!