NOTE: I'm aware that some of these issues have been fixed by now, but content/feature wise the game feels bland and empty, multiplayer seems great and I hope they'll expand it during the early access.
I’m on TaleWorlds side and I’ll support them as much as I can but that doesn’t mean I won't give criticism
Quest are extremely repetitive and most are not only bugged but they will prevent you from progressing permanently.
The dialog is not only extremely repetitive, it’s borderline glitched in a lot of places. Hence the “insert generic backstory here” pictures. While that’s humorous in a lot of ways it also shows how serious you are taking the development, of lack there of.
The new features that are available are almost pointless due to the player not being able to properly use it. IE: Balancing issues with pricing and rewarding.
I often have no idea what to do because it seems there aren't as many possibilities as I thought, and not a lot of ways to achieve your set goal.
You’ve taken out a lot of positive things from Warband without supplementing it with a better alternative, or at least an explanation as to why you went that way. IE: The option to auto-block, XP from tournaments, ...
Everything Is at its bare bone implementation. You still have options in the dialogue menu that lead no where. I’m not sure if this is a design choice or laziness? Why would I ask a lord “can I ask a question” if I would only follow up with “nevermind”.
I have no doubt that Bannerlord will eventually become a great game. But after 8 years of waiting with little to no communication you put out a product that's bare-bones.