Recent content by Alex_C

  1. Alex_C

    [NC2013] Congratulations, Thanks and Final Thoughts

    You're not welcome. Work harder next time.
  2. Alex_C

    Apis Europae [AE] Masters of the Universe

    ↑↑↑↑↑ wrong 'un ↑↑↑↑↑
  3. Alex_C

    [5aSC2013] Week 1 Fixture - Deadline 28/04

    Proletariat 16 - 0 Way of the Warrior
  4. Alex_C

    Apis Europae [AE] Masters of the Universe

    Thought for the day, people: "I do not consider 4 to be a bunch, if I asked for a bunch of grapes and got a vine with just 4 on it, I wouldn't consider it worth much, but if there are many then id value them."
  5. Alex_C

    M3 video - tournament spear duels, machinima and stuff

    try harder, terrible video, get better at warband, you suck,
  6. Alex_C

    Apis Europae [AE] Masters of the Universe

    Bliv kicked from AE after it was discovered he has a Vietnamese IP address.
  7. Alex_C

    Beta Patch 1.157 - Patch pre-release! Steam release on Wednesday.

    Some more recent statistics from recent Nations Cup matches, ordered by percentage of total kills: Obtained using: sed -nr "s/^ ?[0-9]{2}:[0-9]{2}:[0-9]{2} - (.+) (<img=ico_[^>]*>) (.+) $/\2/p" server*.txt | usort | uniq -c | usort -gr   Weapon Type:    Weapon Icon:    Number of Kills: ...
  8. Alex_C

    Beta Patch 1.157 - Patch pre-release! Steam release on Wednesday.

    Not really, since the difference is that every other attack can 'hide' behind every other kill statistic, as you said, an arrow and then a kill with a sword. Headshots however by their very nature cannot 'hide' in this way, and so the count of headshot kills is more-or-less equal to the number...
  9. Alex_C

    Beta Patch 1.157 - Patch pre-release! Steam release on Wednesday.

    Well, by a headshot's very nature it will show up more in a kill log, since a headshot always (excluding certain fringe circumstances) kills. One headshot is all it takes for a kill to be registered as a headshot, whereas behind every other kill there could be numerous individual hits from other...
  10. Alex_C

    Beta Patch 1.157 - Patch pre-release! Steam release on Wednesday.

    What effects do you envisage that having on high-end competitive play? Why are these effects positive?
  11. Alex_C

    Beta Patch 1.157 - Patch pre-release! Steam release on Wednesday.

    So you want to reduce throwing weapon accuracy as well? Even for arguments sake assuming your point about the ranged classes being overpowered, I don't see the motivation for that. What proportion of archers taken entirely depends on map and faction choice. Since the standard format is for one...
  12. Alex_C

    Beta Patch 1.157 - Patch pre-release! Steam release on Wednesday.

    Firstly headshots also come from infantry and cavalry by means of throwing weapons, secondly as the statistics show, even if all headshots were to be taken as from rangers, they would only account for ~30% of kills. Good thing no one gives a **** since a cake isn't in any way analogous to...
  13. Alex_C

    Beta Patch 1.157 - Patch pre-release! Steam release on Wednesday.

    It's not a metaphor, it's an analogy. You're trying to compare the two things in regards to their apparent shared properties and show that since attribute x of a cake is true, attribute x of competitive Warband is also true. However due to the huge discrepancies between a cake and competitive...
  14. Alex_C

    Beta Patch 1.157 - Patch pre-release! Steam release on Wednesday.

    What properties do a cake and competitive Warband share? How relevant is a cake to competitive Warband?
  15. Alex_C

    Beta Patch 1.157 - Patch pre-release! Steam release on Wednesday.

    Stop with the ridiculous cake thing, it's not in any way a suitable analogy.