Recent content by AlbertFaubrein

  1. AlbertFaubrein

    [WB] Warband Script Enhancer v4.7.8 for 1.174

    Skyboxes flags, in module_data and skyboxes.py Edit: in fact I think this can be hard to implement because there is a hdr flag...
  2. AlbertFaubrein

    [WB] Warband Script Enhancer v4.7.8 for 1.174

    Hey K700, do you think you can add an operation like this in WSE ? (set_skybox_by_flags, <flags>), It would be so great, I really need this operation.
  3. AlbertFaubrein

    WB Coding WSE problem

    Then just do this: (str_store_troop_face_keys, s0, "trp_town_walker_x"),# the wanted troop name (troop_set_face_keys, "trp_joinermale1", s0), (display_message, s0),#for see if something is stored This should displays the correct face keys.
  4. AlbertFaubrein

    WB Coding WSE problem

    Oh ok I understand, I don't do single player stuff, and what is the wanted agent? I don't know, I will try to understand it later.h
  5. AlbertFaubrein

    WB Coding WSE problem

    No you don't bother me at all I try to understand too, Have you tried what I sent you before? And of course happy new year!
  6. AlbertFaubrein

    WB Coding WSE problem

    Your issue is: troop_set_face_keys set a string but agent_get_dna doesn't store a string, try to do this: [anyone|plyr,"town_dweller_talk", [ ], "want to join my party?", "td_join", [ #(str_clear, s0), <- this line is useless...
  7. AlbertFaubrein

    WB Coding [Help] [Solved] player_spawn_new_agent operation

    Anyway I've found how to do it, if someone is interested https://forums.taleworlds.com/index.php?threads/solved-how-to-spawn-the-player-character-in-multiplayer.436679/
  8. AlbertFaubrein

    WB Coding How to spawn the player character in multiplayer ?

    I've found how to do it: # Pseudo code example: (player_set_team_no, ":wanted_plr", ":wanted_team"), #you need to set the player team (player_set_troop_id, ":wanted_plr", ":wanted_troop"), #you need to set the player troop too, however I recommend to not use trp_multiplayer_profile_...
  9. AlbertFaubrein

    WB Coding How to spawn the player character in multiplayer ?

    I would like to know how can I spawn the player character in multiplayer. I've created a new game mode where the player can spawn by pressing a button in a menu but I don't know which operation I should use to spawn the player. I've already try the operation player_spawn_new_agent but nothing...
  10. AlbertFaubrein

    WB Coding WSE problem

    Which version of WSE did you use, because the latest versions are for the latest version of warband 1.174. Edit: it doesn't matter maybe, agent_get_dna don't store a string. Instead of s0 put a local variable like ":cur_dna" or whatever you want. Look at this...
  11. AlbertFaubrein

    [WB] Warband Script Enhancer v4.7.8 for 1.174

    It's working now, thank you.
  12. AlbertFaubrein

    WB Coding [Help] [Solved] player_spawn_new_agent operation

    Yeah thank you this is a good workaround and I understand how face keys work now :grin: But it doesn't matter that agent_equip_item and agent_unequip_item is only for weapons ? But I would like to use the operation player_spawn_new_agent instead but I don't know why when I use it nothing happen.
  13. AlbertFaubrein

    [WB] Warband Script Enhancer v4.7.8 for 1.174

    Yeah in fact you are right, for the moment is good enough (extremely better than the 2 native skins, thank you so much for this feature). But I've encounter a problem with your skin system, everything works fine exept for the combobox strings, I've put the line that you have write in...
  14. AlbertFaubrein

    [WB] Warband Script Enhancer v4.7.8 for 1.174

    Do you think you will change the network protocol ? 16 races is a good number but it can be easily reached for fantasy mods.
  15. AlbertFaubrein

    WB Coding [Help] [Solved] player_spawn_new_agent operation

    Hi everyone, I have an issue with the operation player_spawn_new_agent. I have created a new multiplayer game mode and what I want is when I press a menu button, the player who pressed this button spawn. I want a way to spawn the player character because I've already try to spawn a bot and then...