Recent content by [AG] Heir of Aenarion

  1. [AG] Heir of Aenarion

    Aserai Rebalance when?

    I wonder if sturgia can win at least 20% matches against aserai with decent players
    I guess no since it has about 35% total wr in mm and probably even less in beast
    Theres a fun statistics, sturgia wr has negative correlation coefficient with player skill level according to current beast stats, so it looks like that
    Div A: 27%
    Div B: 33%
    Div C: 38%
    Div D: 41%
    and div e is a mess since even aserai has 37%wr there
    I wonder what Nine is gonna balance it around, public matches, div z competitive players or top tier competitive
    This.

    Aserai imo are annoying to play with and against in skirm. In captain they are ludicrously OP in pub closed map games where you can mindlessly f1f3 tribal rushes on maps like Hillfort or Deriad, to the point where in organized Aserai would only be allowed on closed maps in mirror matches presently. On open maps they are also top tier with Khuzait, since mamuluke is very versatile for heavy cav, Goliath gives access to T-longest lance in the mode, tribals are still great to stack, etc.
    The game will never be balanced around casual modes TDM and siege, nor should it. You can literally pick factions in those modes (so no need to pick Aserai so no actual problem) and Vlandia is played 75% of the time because it is incredibly noob friendly and those ****ters spam xbow, x-button knights and sergeant within the first minute en mass thanks to OP looter perks where it is beneficial for you to die.
    As someone with ~2,000 wins in captain I firmly believe that Skirmish is the only mode this game should be balanced around, especially since the data in that will most directly translate to and benefit Battle Mode, which will hopefully be out soon.
  2. [AG] Heir of Aenarion

    NA Captain Completed NA Captain Draft Tournament #2

    Event closed. Thanks to everyone that was interested; hopefully Battle Mode is out soon.
  3. [AG] Heir of Aenarion

    NA Captain Completed NA Captain Draft Tournament #2

    If you're interested in playing and don't want to register here because you either don't have a TW forum account or other reasons, you can also sign up via this channel in the Captain's League discord: https://discord.gg/aemqeB3N

    Use the same format to register there as above.
  4. [AG] Heir of Aenarion

    NA Captain Completed NA Captain Draft Tournament #2

    Changed the rules to 1K wins in total needed to be more inclusive, just screenshot your stats for skirm and for captain if applying to be a captain if you identify more as a skirm main.
  5. [AG] Heir of Aenarion

    NA Captain Completed NA Captain Draft Tournament #2

    So there is like 10 of us who play skirmish not that much captain mode and we want to sign up but we cant sisnce we dont have 750 captain wins ? :grin:
    Also I'll do everything I can to work around BEAST matchups for EU/APE players who are interested in this, just need to know about them ahead of time
  6. [AG] Heir of Aenarion

    NA Captain Completed NA Captain Draft Tournament #2

    So there is like 10 of us who play skirmish not that much captain mode and we want to sign up but we cant sisnce we dont have 750 captain wins ? :grin:
    Nah, anyone can sign up, you just need 500+ captain wins to register as a captain (where you'd draft the team instead of just getting drafted to a team). Everyone is welcome to sign up to play in it and I'd be glad to have you and any of your DM teammates, RM friends, etc come through
  7. [AG] Heir of Aenarion

    NA Captain Completed NA Captain Draft Tournament #2

    Name: Tyrion
    Bannerlord ID: PrinceTyrion#8924
    SteamID: https://steamcommunity.com/profiles/76561198217269381/
    DiscordID: HeirofAenarion#1721
    Region: NA West
    Clan Tag: AG
    Interest in Being A Captain: No

    (if you answer: Yes) to the last part, post the required screenshot here by using the software of your choice, like I've done with imgur here:
  8. [AG] Heir of Aenarion

    NA Captain Completed NA Captain Draft Tournament #2

    NA Captain Draft Tournament #2 It's been a long time since we last had a captain mode competition of any kind, and longer still since the first draft tournament. I propose that it's time to fix that, with the 2nd NA Captain Draft Tournament. I'll outline the rules and how to register below...
  9. [AG] Heir of Aenarion

    Vlandia Rebalance When?

    That is why vlandia is so frustrating in siege, but they really need to fix skirm and captain servers, or better yet make private servers open.. The solution is simple
    Yeah, it's pretty annoying to play against Vlandia literally 75% of the time, they always seem to be defenders too so you're getting shot by ballista and xbows on approach before getting mobbed by four 2H sergeants spamming swings into eachother free of charge. Of course we wouldn't have to deal with this if they would fix the servers. Private servers might be here by 2060, fingers crossed.
  10. [AG] Heir of Aenarion

    Vlandia Rebalance When?

    Vlandia is the weakest faction in skirmish and bottom two with Empire in captain, it's not a problem. Servers are going on what, the sixth day now of not working for skirm/captain, so everyone is playing the casual gamemodes like seige where it gets picked all the time because it's exceptionally noob friendly there to spam 2H with no team damage, xbows are great for defense, looter peasant affords easy cav, etc.
  11. [AG] Heir of Aenarion

    Sergeants are bugged in Captain

    Yeah NIN3 already said he'll fix the issue with them
    Awesome, thanks for letting me know.
  12. [AG] Heir of Aenarion

    Sergeants are bugged in Captain

    Sergeants are bugged in Captain Mode. Sometimes they load in with some men holding two shields while some have none; sometimes they load in with none having any weapons. Obviously the latter is worse, please fix TW.
  13. [AG] Heir of Aenarion

    RAMBO TACTIC, DEAR CAPTAINS, CAST UR VOTE!

    I don't think this is why they do it. People rambo because it is an efficient use of lives, more efficient than using your troops as intended. A player can spend 1 life to rack up 10 kills whereas a single Ai troop is unlikely to ever achieve that many on it's own. 1 life for 10 kills is more efficient than 10 lives for 10 kills, and that's how people who rambo see their ai troops, as extra lives since there are unlimited respawns as long as you have units on the field that you can spawn into. So the strategy is to preserve your troops (extra lives) and go off on your own to accumulate kills while you are only risking the 1 life. It simply will not go away until the mechanic disappears entirely.
    People rambo because it's more efficient, yes, but also because the factions are woefully imbalanced. Mex isn't wrong when he told you good luck trying to beat Sturgia with Aserai without effective mamuluke play. There is a difference though; not to call them out too much but I've seen VoV rambo in pub matchups plenty of times when they didn't need to, say the inverse of that matchup; they're Sturgia and the opponents are Aserai. A simple zerg rush of inf would easily defeat Aserai, especially on a map like hillfort, in a random pub match where the random pubs aren't trying to rambo or counter rambo and just take a terrible selection of already inferior troops and try to make it work. Instead of easily winning that way VoV will still rambo and just make the match take 15-20 mins longer than it should, which is dumb. From their PoV I guess it's because there is no point in playing anything else but cavalry in "competitive" captain right now until unit class limits are enforced in the next event so why bother practicing anything but cav but yeah that's where a lot of the toxicity stems from. And again not just gonna single out VoV for that because I've seen it from other teams and plenty of random pub players on the stronger faction side in a pub match, just VoV do it so frequently that I'm using them for the example.
  14. [AG] Heir of Aenarion

    Captain Mode needs your help!

    Captain mode is not meant to be a competitive mode. There is nothing competitive about bots killing bots. It certainly is a nice gamemode for casual play but attempting to make this more competitive is delusional..

    (P.S. doesn't mean you can't post feedback to generally improve massive bugs ofc)
    Is captain as competitive as skirmish? No. Can captain still be a competitive game mode? Yes, as long as TW does not remove rambo play. Captain currently functions as extra lives skirmish mode. In tournament/event "competitive" play there could be an adoption of rules that make skirmish tournaments like BEAST function well by implementing a class limit on cavalry and creating an equitable distribution of matches when teams from different regions go head to head. The last season of Captain League featured Bo5s and Bo7s in the playoffs and needs to shift toward Bo4s with extended overtime in the event of a 2-2 where both sides play an additional game in their home ping region and the tie is broken by rounds won with play continuing until there is a clear winner. Ling is aware of these changes and their potential impact to create a better version of the game mode that again, will not be as competitive as skirmish given the existence of the braindead AI but will still likely function as skirmish with additional lives.
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