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  1. Yet another thread about being able to command formation X to charge only to enemy formation Y

    I don't want to be too mean, because this is legitimately a genre-busting game. It's an Action RPG with RTS elements, so there's gonna be a lotta feature creep. The only other series I can think of that comes close is Dynasty Warriors and it's still a very rough comparison. The fact that I can't tell my formations to attack certain other formations is utterly insane. That's a very basic thing you should be able to do.
  2. As of 1.8.0, What Do You Think is Needed to Fix Bannerlord's End-Game?

    Just having vassals carry out sieges for more than 12 hours before jetting off to mop up more of your noble recruits would be nice. I've conquered like a dozen towns in the same time it's taken them to conquer two castles. AI armies burn up all their food and cohesion picking up troops to never siege anything even when I have an offensive strategy on.

    Oh, and it's also weird that they get first pick of the recruits before their actual liege does.
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