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  1. Thoughts on changing how recruitment and upgrading works.

    Yea that would work my main point to it all is so its not so easy to build up an army as well as the economy side. As of now after a few trading runs and farming of looters it doesn't take long for a decent army i feel like some kind of system for realism so it slows down the game. I would also recommend increasing daily costs for higher tier troops. it would be fun too to be able to sell 200 weapons and shields to a faction leader so they can build their army.
  2. Thoughts on changing how recruitment and upgrading works.

    Just like how we have to buy armor and weapons for our player and companions, i feel like we should do the same for the units. wouldn't that also make the economy more interactive anyway? having armor and weapons production having more of an impact on factions and their economies. when we...
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