} //Processing Ini File Finished
..WARNING: UNABLE TO MAP SOUND CODE: snd_release_crossbow_medium
WARNING: UNABLE TO MAP SOUND CODE: snd_release_crossbow_far
WARNING: UNABLE TO MAP SOUND CODE: snd_bullet_hit_body
WARNING: UNABLE TO MAP SOUND CODE: snd_player_hit_by_bullet
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_check_party_sees_party
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_get_party_speed_multiplier
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_missile_launch
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_troop_upgrades_button_clicked
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_character_screen_requested
Loading Module...
Loading item kinds...
Loading dialogs...
Loading mission templates...
Loading party templates...
rgl_post_warning_line: get_skeleton_anim failed for: equip_musket
rgl_post_warning_line: get_skeleton_anim failed for: equip_musket
rgl_post_warning_line: get_skeleton_anim failed for: crouch_stand_man
rgl_post_warning_line: get_skeleton_anim failed for: crouch_stand_man
rgl_post_warning_line: get_skeleton_anim failed for: crouch_greatsword_cstance
rgl_post_warning_line: get_skeleton_anim failed for: crouch_staff_cstance
rgl_post_warning_line: get_skeleton_anim failed for: crouch_fire_pistol
rgl_post_warning_line: get_skeleton_anim failed for: crouch_fire_pistol
rgl_post_warning_line: get_skeleton_anim failed for: man_reload
rgl_post_warning_line: get_skeleton_anim failed for: man_reload
rgl_post_warning_line: get_skeleton_anim failed for: man_reload
rgl_post_warning_line: get_skeleton_anim failed for: crouch_staff_cstance_attack
rgl_post_warning_line: get_skeleton_anim failed for: crouch_staff_cstance_attack
rgl_post_warning_line: get_skeleton_anim failed for: spear_thrust_overhead
rgl_post_warning_line: get_skeleton_anim failed for: spear_thrust_overhead
rgl_post_warning_line: get_skeleton_anim failed for: spear_thrust_overhead
rgl_post_warning_line: get_skeleton_anim failed for: spear_thrust_overhead
rgl_post_warning_line: get_skeleton_anim failed for: spear_thrust_overhead
rgl_post_warning_line: get_skeleton_anim failed for: reload_pistol_new
rgl_post_warning_line: get_skeleton_anim failed for: musket_upper_swing
rgl_post_warning_line: get_skeleton_anim failed for: musket_upper_swing
rgl_post_warning_line: get_skeleton_anim failed for: musket_upper_swing
rgl_post_warning_line: get_skeleton_anim failed for: musket_upper_swing
rgl_post_warning_line: get_skeleton_anim failed for: musket_upper_swing
rgl_post_warning_line: get_skeleton_anim failed for: musket_thrust_forward
rgl_post_warning_line: get_skeleton_anim failed for: musket_thrust_forward
rgl_post_warning_line: get_skeleton_anim failed for: musket_thrust_forward
rgl_post_warning_line: get_skeleton_anim failed for: musket_thrust_forward_parry
rgl_post_warning_line: get_skeleton_anim failed for: musket_thrust_forward_parry
rgl_post_warning_line: get_skeleton_anim failed for: equip_pistol
rgl_post_warning_line: get_skeleton_anim failed for: equip_pistol ..........
Ready!
Input: read_command_file Sample_Deathmatch.txt
Input: set_pass_admin Bitte
New admin password is set.
Input: set_server_name Mons_Tenebrarum
New server name is set.
Input: set_welcome_message Send them to hell!
Welcome message is set.
Input: set_enable_valve_anti_cheat 1
Enable valve anti cheat is set.
Input: set_mission multiplayer_dm
Next mission template is set to: 37 - multiplayer_dm
Input: set_max_players 8 8
Number of players and private players are set.
Input: set_num_bots_voteable 20
Bots upper limit for votes is 20.
Input: set_map multi_scene_1
Next map is set to: 491 - multi_scene_1
Input: add_map multi_scene_2
Added new map to list: 492 - multi_scene_2
Input: add_map multi_scene_4
Added new map to list: 494 - multi_scene_4
Input: add_map multi_scene_7
Added new map to list: 497 - multi_scene_7
Input: add_map multi_scene_9
Added new map to list: 499 - multi_scene_9
Input: add_map multi_scene_11
Added new map to list: 501 - multi_scene_11
Input: add_map multi_scene_12
Added new map to list: 502 - multi_scene_12
Input: add_map random_multi_plain_medium
Added new map to list: 512 - random_multi_plain_medium
Input: add_map random_multi_plain_large
Added new map to list: 513 - random_multi_plain_large
Input: add_map random_multi_steppe_medium
Added new map to list: 514 - random_multi_steppe_medium
Input: add_map random_multi_steppe_large
Added new map to list: 515 - random_multi_steppe_large
Input: add_factions fac_kingdom_1 fac_kingdom_1
Added new faction for team 1: 15 - fac_kingdom_1
Added new faction for team 2: 15 - fac_kingdom_1
Input: add_factions fac_kingdom_2 fac_kingdom_2
Added new faction for team 1: 16 - fac_kingdom_2
Added new faction for team 2: 16 - fac_kingdom_2
Input: add_factions fac_kingdom_3 fac_kingdom_3
Added new faction for team 1: 17 - fac_kingdom_3
Added new faction for team 2: 17 - fac_kingdom_3
Input: add_factions fac_kingdom_4 fac_kingdom_4
Added new faction for team 1: 18 - fac_kingdom_4
Added new faction for team 2: 18 - fac_kingdom_4
Input: add_factions fac_kingdom_5 fac_kingdom_5
Added new faction for team 1: 19 - fac_kingdom_5
Added new faction for team 2: 19 - fac_kingdom_5
Input: add_factions fac_kingdom_6 fac_kingdom_6
Added new faction for team 1: 20 - fac_kingdom_6
Added new faction for team 2: 20 - fac_kingdom_6
Input: set_randomize_factions 1
Randomize factions is enabled.
Input: set_upload_limit 1000000000
Upload limit is set.
Input: set_port 7240
Port is set.
Input: set_steam_port 7241
Steam port is set.
Input: set_server_log_folder Logs
Server log folder is set to: Logs
Input: set_server_ban_list_file Logs\ban_list.txt
Server ban list file is set to: Logs\ban_list.txt
Input: set_add_to_game_servers_list 1
Add to game servers list is set.
Input: start
Starting mission...
Command file is read.
} //Processing Ini File Finished
..WARNING: UNABLE TO MAP SOUND CODE: snd_release_crossbow_medium
WARNING: UNABLE TO MAP SOUND CODE: snd_release_crossbow_far
WARNING: UNABLE TO MAP SOUND CODE: snd_bullet_hit_body
WARNING: UNABLE TO MAP SOUND CODE: snd_player_hit_by_bullet
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_check_party_sees_party
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_get_party_speed_multiplier
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_missile_launch
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_troop_upgrades_button_clicked
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_character_screen_requested
Loading Module...
Loading item kinds...
Loading dialogs...
Loading mission templates...
Loading party templates...
rgl_post_warning_line: get_skeleton_anim failed for: equip_musket
rgl_post_warning_line: get_skeleton_anim failed for: equip_musket
rgl_post_warning_line: get_skeleton_anim failed for: crouch_stand_man
rgl_post_warning_line: get_skeleton_anim failed for: crouch_stand_man
rgl_post_warning_line: get_skeleton_anim failed for: crouch_greatsword_cstance
rgl_post_warning_line: get_skeleton_anim failed for: crouch_staff_cstance
rgl_post_warning_line: get_skeleton_anim failed for: crouch_fire_pistol
rgl_post_warning_line: get_skeleton_anim failed for: crouch_fire_pistol
rgl_post_warning_line: get_skeleton_anim failed for: man_reload
rgl_post_warning_line: get_skeleton_anim failed for: man_reload
rgl_post_warning_line: get_skeleton_anim failed for: man_reload
rgl_post_warning_line: get_skeleton_anim failed for: crouch_staff_cstance_attack
rgl_post_warning_line: get_skeleton_anim failed for: crouch_staff_cstance_attack
rgl_post_warning_line: get_skeleton_anim failed for: spear_thrust_overhead
rgl_post_warning_line: get_skeleton_anim failed for: spear_thrust_overhead
rgl_post_warning_line: get_skeleton_anim failed for: spear_thrust_overhead
rgl_post_warning_line: get_skeleton_anim failed for: spear_thrust_overhead
rgl_post_warning_line: get_skeleton_anim failed for: spear_thrust_overhead
rgl_post_warning_line: get_skeleton_anim failed for: reload_pistol_new
rgl_post_warning_line: get_skeleton_anim failed for: musket_upper_swing
rgl_post_warning_line: get_skeleton_anim failed for: musket_upper_swing
rgl_post_warning_line: get_skeleton_anim failed for: musket_upper_swing
rgl_post_warning_line: get_skeleton_anim failed for: musket_upper_swing
rgl_post_warning_line: get_skeleton_anim failed for: musket_upper_swing
rgl_post_warning_line: get_skeleton_anim failed for: musket_thrust_forward
rgl_post_warning_line: get_skeleton_anim failed for: musket_thrust_forward
rgl_post_warning_line: get_skeleton_anim failed for: musket_thrust_forward
rgl_post_warning_line: get_skeleton_anim failed for: musket_thrust_forward_parry
rgl_post_warning_line: get_skeleton_anim failed for: musket_thrust_forward_parry
rgl_post_warning_line: get_skeleton_anim failed for: equip_pistol
rgl_post_warning_line: get_skeleton_anim failed for: equip_pistol ..........
Ready!
Input: read_command_file Sample_Deathmatch.txt
Input: set_pass_admin Bitte
New admin password is set.
Input: set_server_name Mons_Tenebrarum
New server name is set.
Input: set_welcome_message Send them to hell!
Welcome message is set.
Input: set_enable_valve_anti_cheat 1
Enable valve anti cheat is set.
Input: set_mission multiplayer_dm
Next mission template is set to: 37 - multiplayer_dm
Input: set_max_players 8 8
Number of players and private players are set.
Input: set_num_bots_voteable 20
Bots upper limit for votes is 20.
Input: set_add_to_game_servers_list 1
Add to game servers list is set.
Input: set_map multi_scene_1
Next map is set to: 491 - multi_scene_1
Input: add_map multi_scene_2
Added new map to list: 492 - multi_scene_2
Input: add_map multi_scene_4
Added new map to list: 494 - multi_scene_4
Input: add_map multi_scene_7
Added new map to list: 497 - multi_scene_7
Input: add_map multi_scene_9
Added new map to list: 499 - multi_scene_9
Input: add_map multi_scene_11
Added new map to list: 501 - multi_scene_11
Input: add_map multi_scene_12
Added new map to list: 502 - multi_scene_12
Input: add_map random_multi_plain_medium
Added new map to list: 512 - random_multi_plain_medium
Input: add_map random_multi_plain_large
Added new map to list: 513 - random_multi_plain_large
Input: add_map random_multi_steppe_medium
Added new map to list: 514 - random_multi_steppe_medium
Input: add_map random_multi_steppe_large
Added new map to list: 515 - random_multi_steppe_large
Input: add_factions fac_kingdom_1 fac_kingdom_1
Added new faction for team 1: 15 - fac_kingdom_1
Added new faction for team 2: 15 - fac_kingdom_1
Input: add_factions fac_kingdom_2 fac_kingdom_2
Added new faction for team 1: 16 - fac_kingdom_2
Added new faction for team 2: 16 - fac_kingdom_2
Input: add_factions fac_kingdom_3 fac_kingdom_3
Added new faction for team 1: 17 - fac_kingdom_3
Added new faction for team 2: 17 - fac_kingdom_3
Input: add_factions fac_kingdom_4 fac_kingdom_4
Added new faction for team 1: 18 - fac_kingdom_4
Added new faction for team 2: 18 - fac_kingdom_4
Input: add_factions fac_kingdom_5 fac_kingdom_5
Added new faction for team 1: 19 - fac_kingdom_5
Added new faction for team 2: 19 - fac_kingdom_5
Input: add_factions fac_kingdom_6 fac_kingdom_6
Added new faction for team 1: 20 - fac_kingdom_6
Added new faction for team 2: 20 - fac_kingdom_6
Input: set_randomize_factions 1
Randomize factions is enabled.
Input: set_upload_limit 1000000000
Upload limit is set.
Input: set_add_to_game_servers_list
Input is not correct for the command. Type 'help' for more information.
Input: set_port 7240
Port is set.
Input: set_steam_port 7241
Steam port is set.
Input: set_server_log_folder Logs
Server log folder is set to: Logs
Input: set_server_ban_list_file Logs\ban_list.txt
Server ban list file is set to: Logs\ban_list.txt
Input: start
Starting mission...
Command file is read.
#WARNING: Make sure that you change the capital values with proper ones.
#uncomment the line below when you set a valid administrator password
set_pass_admin aaaa
#if you have premium members, set a password for them, otherwise delete/comment out the line below
#uncomment the line below when you set a valid private password
#set_pass_private aa
#uncomment the line below when you set a valid server name
set_server_name Mons_Tenebrarum
#uncomment the line below when you set a valid welcome message
set_welcome_message Send them to hell!
#Steam must be running in order to use valve anti cheat
#Also you must use the Steam version of the dedicated server in order to use this option
set_enable_valve_anti_cheat 1
#setting deathmatch (multiplayer_dm) mode
set_mission multiplayer_dm
#setting max players, first one is non-premium member limit, second one is premium member limit
set_max_players 8 8
set_num_bots_voteable 20
set_map multi_scene_1
add_map multi_scene_2
add_map multi_scene_4
add_map multi_scene_7
add_map multi_scene_9
add_map multi_scene_11
add_map multi_scene_12
add_map random_multi_plain_medium
add_map random_multi_plain_large
add_map random_multi_steppe_medium
add_map random_multi_steppe_large
#adding all kingdoms to both sides just to randomize all of them
#adding less kingdoms will reduce the randomization set (used in set_randomize_factions command)
add_factions fac_kingdom_1 fac_kingdom_1
add_factions fac_kingdom_2 fac_kingdom_2
add_factions fac_kingdom_3 fac_kingdom_3
add_factions fac_kingdom_4 fac_kingdom_4
add_factions fac_kingdom_5 fac_kingdom_5
add_factions fac_kingdom_6 fac_kingdom_6
set_randomize_factions 1
#if the bottleneck is your server's bandwidth, then make sure that you set a correct value for upload limit
set_upload_limit 1000000000
#if you are running more than one dedicated server on the same computer, you must give different ports to each of them
set_port 7240
#if you are running the Steam version of the dedicated server, this port must also be set, and same limitations of set_port apply for Steam port
set_steam_port 7241
set_server_log_folder Logs
set_server_ban_list_file Logs\ban_list.txt
get_add_to_game_servers_list
start
#WARNING: Make sure that you change the capital values with proper ones.
#uncomment the line below when you set a valid administrator password
set_pass_admin aaaa
#if you have premium members, set a password for them, otherwise delete/comment out the line below
#uncomment the line below when you set a valid private password
#set_pass_private PRIVATEPASS
#uncomment the line below when you set a valid server name
set_server_name Verregneter_Berg
#uncomment the line below when you set a valid welcome message
set_welcome_message Hi
#Steam must be running in order to use valve anti cheat
#Also you must use the Steam version of the dedicated server in order to use this option
set_enable_valve_anti_cheat 1
#set_mission (multiplayer_ccoop) mode
set_mission multiplayer_ccoop
#setting max players, first one is non-premium member limit, second one is premium member limit
set_max_players 8 8
set_num_bots_voteable 6
set_ban_voteable 0
allow_changing_mission 1
get_add_to_game_servers_list
allow_granades 1 #allow or not to buy a granades
set_control_block_direction 1
set_combat_speed 2
set_factions_voteable 1
set_friendly_fire 1
set_melee_friendly_fire 1
set_friendly_fire_damage_friend_ratio 100
set_friendly_fire_damage_self_ratio 0
set_ghost_mode 2
set_combat_gold_bonus 10
set_starting_gold 100
set_maps_voteable 1
set_map mp_new_1
add_map mp_new_2
add_map mp_new_3
add_map mp_forest_edge
add_map mp_marketplace
add_map mp_forest_road
add_map mp_arena
add_map mp_polya
add_map mp_swamp_delta
add_map mp_hillroad
add_map mp_old_castle
add_map random_multi_plain_medium
add_map random_multi_plain_large
add_map random_multi_steppe_medium
add_map random_multi_steppe_large
#adding all kingdoms to both sides just to randomize all of them
#adding less kingdoms will reduce the randomization set (used in set_randomize_factions command)
add_factions fac_kingdom_1 fac_kingdom_1
add_factions fac_kingdom_2 fac_kingdom_2
add_factions fac_kingdom_3 fac_kingdom_3
add_factions fac_kingdom_4 fac_kingdom_4
add_factions fac_kingdom_5 fac_kingdom_5
add_factions fac_kingdom_6 fac_kingdom_6
add_factions fac_kingdom_7 fac_kingdom_7
set_randomize_factions 1
#if the bottleneck is your server's bandwidth, then make sure that you set a correct value for upload limit
set_add_to_game_servers_list
set_upload_limit 100000000
set_port 7240
set_steam_port 7241
set_server_log_folder Logs
set_server_ban_list_file Logs\ban_list.txt
start
Initializing...
variables.txt not found. Creating new variables.txt file
Compiling all global variables...
variables.txt not found. Creating new variables.txt file
variable_uses.txt not found. Creating new variable_uses.txt file
Traceback (most recent call last):
File "process_global_variables.py", line 106, in <module>
save_variables(export_dir, variables,variable_uses)
File "C:\Users\Evalotta\Desktop\Module_system 1.171\process_operations.py", line 171, in save_variables
file = open(export_dir + "variables.txt","w")
IOError: [Errno 2] No such file or directory: 'C:/Users/Evalotta/Dektop/Test/variables.txt'
Exporting strings...
Traceback (most recent call last):
File "process_strings.py", line 26, in <module>
save_strings(strings)
File "process_strings.py", line 9, in save_strings
ofile = open(export_dir + "strings.txt","w")
IOError: [Errno 2] No such file or directory: 'C:/Users/Evalotta/Dektop/Test/strings.txt'
Exporting skills...
Traceback (most recent call last):
File "process_skills.py", line 32, in <module>
save_skills()
File "process_skills.py", line 15, in save_skills
ofile = open(export_dir + "skills.txt","w")
IOError: [Errno 2] No such file or directory: 'C:/Users/Evalotta/Dektop/Test/skills.txt'
Exporting tracks...
Traceback (most recent call last):
File "process_music.py", line 23, in <module>
save_tracks()
File "process_music.py", line 15, in save_tracks
file = open(export_dir + "music.txt","w")
IOError: [Errno 2] No such file or directory: 'C:/Users/Evalotta/Dektop/Test/music.txt'
Exporting animations...
Traceback (most recent call last):
File "process_animations.py", line 61, in <module>
write_actions(animations,len(action_codes),action_codes,"actions.txt")
File "process_animations.py", line 24, in write_actions
file = open(export_dir + file_name,"w")
IOError: [Errno 2] No such file or directory: 'C:/Users/Evalotta/Dektop/Test/actions.txt'
Exporting meshes...
Traceback (most recent call last):
File "process_meshes.py", line 25, in <module>
save_meshes()
File "process_meshes.py", line 9, in save_meshes
ofile = open(export_dir + "meshes.txt","w")
IOError: [Errno 2] No such file or directory: 'C:/Users/Evalotta/Dektop/Test/meshes.txt'
Exporting sounds...
Traceback (most recent call last):
File "process_sounds.py", line 51, in <module>
write_sounds(sound_samples, sounds)
File "process_sounds.py", line 13, in write_sounds
ofile = open(export_dir + "sounds.txt","w")
IOError: [Errno 2] No such file or directory: 'C:/Users/Evalotta/Dektop/Test/sounds.txt'
Exporting skins...
Traceback (most recent call last):
File "process_skins.py", line 105, in <module>
export_skins(skins)
File "process_skins.py", line 45, in export_skins
ofile = open(export_dir + "skins.txt","w")
IOError: [Errno 2] No such file or directory: 'C:/Users/Evalotta/Dektop/Test/skins.txt'
Exporting map icons...
variables.txt not found. Creating new variables.txt file
variable_uses.txt not found. Creating new variable_uses.txt file
Creating new tag_uses.txt file...
Creating new quick_strings.txt file...
Traceback (most recent call last):
File "process_map_icons.py", line 38, in <module>
save_map_icons(variables,variable_uses,tag_uses,quick_strings)
File "process_map_icons.py", line 9, in save_map_icons
ofile = open(export_dir + "map_icons.txt","w")
IOError: [Errno 2] No such file or directory: 'C:/Users/Evalotta/Dektop/Test/map_icons.txt'
Exporting faction data...
Traceback (most recent call last):
File "process_factions.py", line 70, in <module>
save_factions(relations)
File "process_factions.py", line 34, in save_factions
file = open(export_dir + "factions.txt","w")
IOError: [Errno 2] No such file or directory: 'C:/Users/Evalotta/Dektop/Test/factions.txt'
Exporting item data...
variables.txt not found. Creating new variables.txt file
variable_uses.txt not found. Creating new variable_uses.txt file
Creating new tag_uses.txt file...
Creating new quick_strings.txt file...
Traceback (most recent call last):
File "process_items.py", line 72, in <module>
write_items(variables,variable_uses,tag_uses,quick_strings)
File "process_items.py", line 19, in write_items
ofile = open(itemkinds_file_name,"w")
IOError: [Errno 2] No such file or directory: 'C:/Users/Evalotta/Dektop/Test/item_kinds1.txt'
Exporting scene data...
variables.txt not found. Creating new variables.txt file
variable_uses.txt not found. Creating new variable_uses.txt file
Creating new tag_uses.txt file...
Creating new quick_strings.txt file...
Traceback (most recent call last):
File "process_scenes.py", line 77, in <module>
save_scenes(variables,variable_uses,tag_uses)
File "process_scenes.py", line 46, in save_scenes
ofile = open(export_dir + "scenes.txt","w")
IOError: [Errno 2] No such file or directory: 'C:/Users/Evalotta/Dektop/Test/scenes.txt'
Exporting troops data
Traceback (most recent call last):
File "process_troops.py", line 107, in <module>
save_troops()
File "process_troops.py", line 13, in save_troops
file = open(export_dir + "troops.txt","w")
IOError: [Errno 2] No such file or directory: 'C:/Users/Evalotta/Dektop/Test/troops.txt'
Exporting particle data...
Traceback (most recent call last):
File "process_particle_sys.py", line 61, in <module>
save_particle_systems()
File "process_particle_sys.py", line 29, in save_particle_systems
ofile = open(export_dir + "particle_systems.txt","w")
IOError: [Errno 2] No such file or directory: 'C:/Users/Evalotta/Dektop/Test/particle_systems.txt'
Exporting scene props...
variables.txt not found. Creating new variables.txt file
variable_uses.txt not found. Creating new variable_uses.txt file
Creating new tag_uses.txt file...
Creating new quick_strings.txt file...
Traceback (most recent call last):
File "process_scene_props.py", line 32, in <module>
save_scene_props(variables,variable_uses,tag_uses,quick_strings)
File "process_scene_props.py", line 10, in save_scene_props
ofile = open(export_dir + "scene_props.txt","w")
IOError: [Errno 2] No such file or directory: 'C:/Users/Evalotta/Dektop/Test/scene_props.txt'
Exporting tableau materials data...
variables.txt not found. Creating new variables.txt file
variable_uses.txt not found. Creating new variable_uses.txt file
Creating new tag_uses.txt file...
Creating new quick_strings.txt file...
Traceback (most recent call last):
File "process_tableau_materials.py", line 31, in <module>
save_tableau_materials(variables,variable_uses,tag_uses,quick_strings)
File "process_tableau_materials.py", line 11, in save_tableau_materials
ofile = open(export_dir + "tableau_materials.txt","w")
IOError: [Errno 2] No such file or directory: 'C:/Users/Evalotta/Dektop/Test/tableau_materials.txt'
Exporting presentations...
variables.txt not found. Creating new variables.txt file
variable_uses.txt not found. Creating new variable_uses.txt file
Creating new tag_uses.txt file...
Creating new quick_strings.txt file...
Traceback (most recent call last):
File "process_presentations.py", line 33, in <module>
save_presentations(variables,variable_uses,tag_uses,quick_strings)
File "process_presentations.py", line 11, in save_presentations
ofile = open(export_dir + "presentations.txt","w")
IOError: [Errno 2] No such file or directory: 'C:/Users/Evalotta/Dektop/Test/presentations.txt'
Exporting party_template data...
Traceback (most recent call last):
File "process_party_tmps.py", line 46, in <module>
save_party_templates()
File "process_party_tmps.py", line 20, in save_party_templates
file = open(export_dir + "party_templates.txt","w")
IOError: [Errno 2] No such file or directory: 'C:/Users/Evalotta/Dektop/Test/party_templates.txt'
Exporting parties
Creating new tag_uses.txt file...
Traceback (most recent call last):
File "process_parties.py", line 69, in <module>
save_parties(parties)
File "process_parties.py", line 12, in save_parties
file = open(export_dir + "parties.txt","w")
IOError: [Errno 2] No such file or directory: 'C:/Users/Evalotta/Dektop/Test/parties.txt'
Exporting quest data...
Traceback (most recent call last):
File "process_quests.py", line 30, in <module>
save_quests()
File "process_quests.py", line 9, in save_quests
ofile = open(export_dir + "quests.txt","w")
IOError: [Errno 2] No such file or directory: 'C:/Users/Evalotta/Dektop/Test/quests.txt'
Exporting info_page data...
Traceback (most recent call last):
File "process_info_pages.py", line 26, in <module>
save_info_pages()
File "process_info_pages.py", line 9, in save_info_pages
ofile = open(export_dir + "info_pages.txt","w")
IOError: [Errno 2] No such file or directory: 'C:/Users/Evalotta/Dektop/Test/info_pages.txt'
Exporting scripts...
variables.txt not found. Creating new variables.txt file
variable_uses.txt not found. Creating new variable_uses.txt file
Creating new tag_uses.txt file...
Creating new quick_strings.txt file...
Traceback (most recent call last):
File "process_scripts.py", line 40, in <module>
save_scripts(variables,variable_uses,scripts,tag_uses,quick_strings)
File "process_scripts.py", line 10, in save_scripts
file = open(export_dir + "scripts.txt","w")
IOError: [Errno 2] No such file or directory: 'C:/Users/Evalotta/Dektop/Test/scripts.txt'
Exporting mission_template data...
variables.txt not found. Creating new variables.txt file
variable_uses.txt not found. Creating new variable_uses.txt file
Creating new tag_uses.txt file...
Creating new quick_strings.txt file...
Traceback (most recent call last):
File "process_mission_tmps.py", line 64, in <module>
save_mission_templates(variables,variable_uses,tag_uses,quick_strings)
File "process_mission_tmps.py", line 38, in save_mission_templates
file = open(export_dir + "mission_templates.txt","w")
IOError: [Errno 2] No such file or directory: 'C:/Users/Evalotta/Dektop/Test/mission_templates.txt'
Exporting game menus data...
variables.txt not found. Creating new variables.txt file
variable_uses.txt not found. Creating new variable_uses.txt file
Creating new tag_uses.txt file...
Creating new quick_strings.txt file...
Traceback (most recent call last):
File "process_game_menus.py", line 47, in <module>
save_game_menus(variables,variable_uses,tag_uses,quick_strings)
File "process_game_menus.py", line 22, in save_game_menus
ofile = open(export_dir + "menus.txt","w")
IOError: [Errno 2] No such file or directory: 'C:/Users/Evalotta/Dektop/Test/menus.txt'
exporting simple triggers...
variables.txt not found. Creating new variables.txt file
variable_uses.txt not found. Creating new variable_uses.txt file
Creating new tag_uses.txt file...
Creating new quick_strings.txt file...
Traceback (most recent call last):
File "process_simple_triggers.py", line 24, in <module>
save_simple_triggers(variables,variable_uses,simple_triggers,tag_uses,quick_strings)
File "process_simple_triggers.py", line 8, in save_simple_triggers
file = open(export_dir + "simple_triggers.txt","w")
IOError: [Errno 2] No such file or directory: 'C:/Users/Evalotta/Dektop/Test/simple_triggers.txt'
exporting triggers...
variables.txt not found. Creating new variables.txt file
variable_uses.txt not found. Creating new variable_uses.txt file
Creating new tag_uses.txt file...
Creating new quick_strings.txt file...
Traceback (most recent call last):
File "process_dialogs.py", line 199, in <module>
save_triggers(variables,variable_uses,triggers,tag_uses,quick_strings)
File "process_dialogs.py", line 47, in save_triggers
file = open(export_dir + "triggers.txt","w")
IOError: [Errno 2] No such file or directory: 'C:/Users/Evalotta/Dektop/Test/triggers.txt'
Checking global variable usages...
variables.txt not found. Creating new variables.txt file
variable_uses.txt not found. Creating new variable_uses.txt file
Exporting postfx_params...
Traceback (most recent call last):
File "process_postfx.py", line 27, in <module>
write_postfx_params(postfx_params)
File "process_postfx.py", line 13, in write_postfx_params
ofile = open(export_dir + "postfx.txt","w")
IOError: [Errno 2] No such file or directory: 'C:/Users/Evalotta/Dektop/Test/postfx.txt'
______________________________
Script processing has ended.
Press any key to exit. . .
python: can't open file 'process_init.py': [Errno 2] No such file or directory
python: can't open file 'process_global_variables.py': [Errno 2] No such file or directory
python: can't open file 'process_strings.py': [Errno 2] No such file or directory
python: can't open file 'process_skills.py': [Errno 2] No such file or directory
python: can't open file 'process_music.py': [Errno 2] No such file or directory
python: can't open file 'process_animations.py': [Errno 2] No such file or directory
python: can't open file 'process_meshes.py': [Errno 2] No such file or directory
python: can't open file 'process_sounds.py': [Errno 2] No such file or directory
python: can't open file 'process_skins.py': [Errno 2] No such file or directory
python: can't open file 'process_map_icons.py': [Errno 2] No such file or directory
python: can't open file 'process_factions.py': [Errno 2] No such file or directory
python: can't open file 'process_items.py': [Errno 2] No such file or directory
python: can't open file 'process_scenes.py': [Errno 2] No such file or directory
python: can't open file 'process_troops.py': [Errno 2] No such file or directory
python: can't open file 'process_particle_sys.py': [Errno 2] No such file or directory
python: can't open file 'process_scene_props.py': [Errno 2] No such file or directory
python: can't open file 'process_tableau_materials.py': [Errno 2] No such file or directory
python: can't open file 'process_presentations.py': [Errno 2] No such file or directory
python: can't open file 'process_party_tmps.py': [Errno 2] No such file or directory
python: can't open file 'process_parties.py': [Errno 2] No such file or directory
python: can't open file 'process_quests.py': [Errno 2] No such file or directory
python: can't open file 'process_info_pages.py': [Errno 2] No such file or directory
python: can't open file 'process_scripts.py': [Errno 2] No such file or directory
python: can't open file 'process_mission_tmps.py': [Errno 2] No such file or directory
python: can't open file 'process_game_menus.py': [Errno 2] No such file or directory
python: can't open file 'process_simple_triggers.py': [Errno 2] No such file or directory
python: can't open file 'process_dialogs.py': [Errno 2] No such file or directory
python: can't open file 'process_global_variables_unused.py': [Errno 2] No such file or directory
python: can't open file 'process_postfx.py': [Errno 2] No such file or directory
C:\WINDOWS\system32\*.pyc could not be found
______________________________
Script processing has ended.
Press any key to exit. . .
kalarhan said: