You mean like this?If you have anything constructiv to add to the convesation, you are more then welcome to participate.
Melee fights have their own issues too, most cases it's really just whichever AI happens to trigger attack first, then losing on timing due to the flinch mechanic and less due to their AI/skill level.
It is annoying being in a melee fray and being hit by pinpoint accurate archers - maybe they should reduce their accuracy, implement friendly fire (I haven't witnessed yet), and/or make their aim tolerances 'zones' tighter if a friendly is nearby. So archers can only really shoot at the frays where maybe one side overextends their lines to flank. Or it forces them to then change focus to cavalry who are typically not in the melee or, if they are, be the main target given they are elevated and 'available' to shoot at.
Agree, I think horse armor is way too strong in BL. Even for the player - it's a complete waste to shoot at horses where in WB, sometimes it's applicable or useful.
Not exactly batting a thousand here, chief.