zengry
Recruit
Hello everyone reading this, first hope everyone is doing well, I wanted to say in my many playthroughs over 800 hours been playing since beta launch, I believe taleworld has forgotten that they have a Clan expell option in kingdom discisions, its never been used by AI and Takes a lot on Influence if Kingdom leader (player) wants to. Me personally Id like a a little change in playthroughs, with it being with cruel traits/Honest traits having a affect on the voting % because its always at 0. Sense the defection chance has been lowered a ton since 1.7 i think this is a idea to bring up because some players want defections, especially when the kingdom is fiefless with 8 clans and raiding 50 times per war. Did not test this but if the player has 0 infleunce and raids neutral factions it costs influence to where you can be negative and that should eventually have a kingdom dicision if they still want you in the kingdom. Just thought I should throw this out there to Taleworlds and remind them its in the game but poorly used.