Morgh's list meaning

Users who are viewing this thread

Hello I need a little with Morgh's Editor, there's a lot of Flags, Capabilities, Modifiers and Values that can be checked to items in game.
Problem is I understand English and what there is written but I don't know what some of this means in game.
Someone also had that problem but not all flags are explained:
There's things I don't understand or I'm not sure about them:

Item Editor:

Flags:

Force attach left hand
Force attach right hand
Force attach left forearm
Force attach armature
Default ammo
Wooden attack
Wooden parry
Primary
Secondary
Fit to head / offset lance
Remove item on use
Unbalanced
Force show body
Force show left hand
Force show right hand
Has bayonet
Is pike (WFAS)
Can't reload while moving mou......
Has upper stab
Kill info mask
Capabilities:
Shoot mask
Carry mask
Reload mask
Overswing spear (WFAS)
Force 64 bits

Values:
Hit points (I don't know what hit points mean for weapon's and why throwing weapon's have 0 hit points )
Body armor and Leg armor (I don't know what that means for shields)
Shield height and Weapon length (I don't know why that values for shields are different there and in game and why they're messed up
Ammo (I don't know what that means for bow's and crossbows)
Factions (with one I should click to make them being my conquered cities items?)

Troop Editor:

Flags:
Inactive
Unkillable
Fall dead
Unmovable
Faction (with one I should click to make them being my conquered cities troop's?)

Faction Editor:

List of Factions:
13. fac_player_faction (Player's_Faction)
14. fac_player_supporters_faction (Player's_Supporters) (what fraction belong to my conquered cities?)

Flags:
Always hide label

Party templates Editor:

List of party templates:
3 pt hero party party template names PT ID pt hero party PT name hero party faction 1 fac commoners members 0 none flags is ship, is static, label small, label medium, label large, default behavior, no label, limit members, hide defenders
35 pt kingdom hero party names PT ID pt kingdom hero party PT name war party faction 1 fac commoners members 0 none flags is ship, is static, label small, label medium, label large, default behavior, no label, limit members, hide defenders
Parties Editor:

List of parties:
0 p main party party names party ID p main party name main party party template 0 none faction 13 fac player faction menu (deprecated) 0


This is all things I don't understand what mean and what doing in game please explain it to me or if it exists give me link for website where it is done
 
Solution
Item Editor:

Flags:

Force attach left hand
Force attach right hand
Force attach left forearm
Force attach armature
Default ammo
Wooden attack
Wooden parry
Primary
Secondary
Fit to head / offset lance
Remove item on use
Unbalanced
Force show body
Force show left hand
Force show right hand
Has bayonet
Is pike (WFAS)
Can't reload while moving mou......
Has upper stab
Kill info mask
Capabilities:
Shoot mask
Carry mask
Reload mask
Overswing spear (WFAS)
Force 64 bits

Values:
Hit points (I don't know what hit points mean for weapon's and why throwing weapon's have 0 hit points )
Body armor and Leg armor (I don't know what that means for shields)
Shield height and Weapon length (I don't know why that values for shields are different...
Item Editor:

Flags:

Force attach left hand
Force attach right hand
Force attach left forearm
Force attach armature
Default ammo
Wooden attack
Wooden parry
Primary
Secondary
Fit to head / offset lance
Remove item on use
Unbalanced
Force show body
Force show left hand
Force show right hand
Has bayonet
Is pike (WFAS)
Can't reload while moving mou......
Has upper stab
Kill info mask
Capabilities:
Shoot mask
Carry mask
Reload mask
Overswing spear (WFAS)
Force 64 bits

Values:
Hit points (I don't know what hit points mean for weapon's and why throwing weapon's have 0 hit points )
Body armor and Leg armor (I don't know what that means for shields)
Shield height and Weapon length (I don't know why that values for shields are different there and in game and why they're messed up
Ammo (I don't know what that means for bow's and crossbows)
Factions (with one I should click to make them being my conquered cities items?)
https://earendil_ardamire.gitlab.io...Documentation_Module_System/Module_Items.html

Troop Editor:

Flags:
Inactive
Unkillable
Fall dead
Unmovable
Faction (with one I should click to make them being my conquered cities troop's?)
https://earendil_ardamire.gitlab.io...ocumentation_Module_System/Module_Troops.html

Faction Editor:

List of Factions:
13. fac_player_faction (Player's_Faction)
14. fac_player_supporters_faction (Player's_Supporters) (what fraction belong to my conquered cities?)
You don't really need those

Flags:
Always hide label

Party templates Editor:

List of party templates:
3 pt hero party party template names PT ID pt hero party PT name hero party faction 1 fac commoners members 0 none flags is ship, is static, label small, label medium, label large, default behavior, no label, limit members, hide defenders
35 pt kingdom hero party names PT ID pt kingdom hero party PT name war party faction 1 fac commoners members 0 none flags is ship, is static, label small, label medium, label large, default behavior, no label, limit members, hide defenders
Parties Editor:

List of parties:
0 p main party party names party ID p main party name main party party template 0 none faction 13 fac player faction menu (deprecated) 0
https://earendil_ardamire.gitlab.io...cumentation_Module_System/Module_Parties.html
 
Upvote 0
Solution
Back
Top Bottom