Ulfhedinn_
Sergeant at Arms
Another patch without playable minor factions...
I’m sure it’ll come tho also hope they do that here hoping bc it would me complete immersion that and to be a bandit and own hideoutsAnother patch without playable minor factions...
The alleys system could certainly be tweaked in the numbers, I will agree with that. It is too low risk (daily crime gain is too low) and too low reward (income gained is too low).Shame. This was the first update in a long time that actually drew my attention. We can now technically own alleyways which means we run gangs, but as another user stated, its shallow.
The point of adding it is that they showed it in a demo back in 2016, and some people (me included) repeatedly pressured them to include it as it was shown then.Is the point of adding this just to say they technically have the option so they can cross it off their list?
Actually to me i think the new fog of war is more in the way then bugged renown. I did take on alot of bandits. But i do remember i checked the first group of bandits i took on. And those gave me one renown. I can try it again and more count the renown before i go back to a version with no fog of war.Interesting. This looks like it may be a complex problem. No go for me. I verified files and 15 were reacquired which made me immediately feel hopeful but there was no change.
We haven't experienced this in our internal tests, so my speculation is that it may be a combination of some changes that may create such an impressionI have seen several people report that wanderers rapidly disappearing as the game goes on
It would be better if they wouldn´t move from the east of the world map to the west of the world map. Sometimes it´s really annoying when you know they´re in town X and then you arrive a short time later just to see that they teleported to the other end of the world in 1 day.
- The game moves 4 wanderers / day. (This isn't new.)
Yeah it would be great if they'd move from one town to the next (nearest) rather than teleporting halfway across the world.It would be better if they wouldn´t move from the east of the world map to the west of the world map. Sometimes it´s really annoying when you know they´re in town X and then you arrive a short time later just to see that they teleported to the other end of the world in 1 day.
In my playthrough I was down to 4 or 5 empire wanderers in total. 3 of them already in my clan. (no mods)
I mean this is probably the biggest reason? I don't even know or understand why this is a thing. So if I understand correctly, with 1.1, the initial wanderer spawns are largely the same as before but wanderer switch out much more regularly so that after a while there will be more variety? Or is this like how the game simulates 1 year of economy before the game starts? Is there a specific reason why there can't be a large variety of wanderers at the start that switch out less often?
- Wanderers update (aka despawn/respawn or kill/resurrect) with a 20% daily chance for it to occur once. So every 5 days 1 wanderer dies. The dead wanderers are not displayed in the encyclopedia. The main purpose of this is to ensure a useful distribution of wanderers in the world.
Truth be told, I haven't tested 1.1 as long or much in depth besides the newly added mechanics, so I'm not even sure at the rate this happens to players. 1 wanderer / 5 days sounds really fast though.I figured rapidly disappearing meant more frequent than switching out 1 wanderer / 5 days.
No worries. I just don't have the insight on this particular decision beyond - it was decided not to increase the number of wanderers. Hence, a higher frequency of updating (kill/respawn) them to ensure a reasonable time frame to resolve any issues in distribution.Oh by the way, I apologize if my tone sounded too rude in the reply, English is not my first language and I still can't portray tone in writing as accurately as I want. I appreciate you taking the time to respond, especially at a Saturday.
That isn't noticeable at all, if that's any consolation. You're doing well.English is not my first language and I still can't portray tone in writing as accurately as I want.
It's a bit disturbing that you don't see this issue because if you can't see it, you can't fix it. Could it be correlated with the birth/death module? I have it enabled in my game.We haven't experienced this in our internal tests, so my speculation is that it may be a combination of some changes that may create such an impression
@Ananda_The_Destroyer
- Wanderers update (aka despawn/respawn or kill/resurrect) with a 20% daily chance for it to occur once. So every 5 days 1 wanderer dies. The dead wanderers are not displayed in the encyclopedia. The main purpose of this is to ensure a useful distribution of wanderers in the world.
- The game moves 4 wanderers / day. (This isn't new.)
- The enyclopedia now hides information for unmet characters.
I also saw your video on renown issues. Unfortunately, I have not been able to reproduce the issue myself after the latest hotfix. Tried with a new game, save game, cheats, no cheats, looters and other bandits. If you gained any additional insight on why it may be occurring for you, please let me know.
I was able to reproduce it prior to the latest hotfix to beta (on friday). But I dont experience it now. I was curious if maybe it didn't properly update for Ananda. Due to a scene crash fix the patch should be pretty sizable (~12-14gb). Are you still experiencing an issue with gaining renown after this update as well?It's a bit disturbing that you don't see this issue because if you can't see it, you can't fix it. Could it be correlated with the birth/death module? I have it enabled in my game.
Could you upload and share a save game just prior to a battle that you are experiencing the issue in with me (PM)?I've tried two new saves with 1.1.0.10414, one with and one without the birth/death module and both give no battle renown. I verified files and 15 files were reacquired after the first save so I was excited for a minute but it didn't help. This latest patch seems to have split the problem into two large groups. It must be something basic. Some sort of hardware correlation? OS? FWIW I have Win10, i5-3600, GTX1660super, SSD. Any Steam settings?
I like to browse forums on the weekend. Also it helps me avoid other chores that my gf wants me to doAre you working on the weekend?
Did you get prompted to upload a dump? If so do you happen to have the ID? (If not, could you note it down the next time and share it?)Since Friday's patch, I've been expericing a pretty consistent crash/lockup. When exiting a battle, the computer will just freeze. The only option is to power down. I've created a ticket with the save file.