Is this really the final state for fief management? Does this seem finished to anybody?
This is my castle. It was doing just fine before the last war. +10-15 food surplus with 250 garrison troops, good loyalty and growing prosperity. It got raided last spring. Now its winter and it's still starving with 0 food. I cleared out the garrison except for the bare minimum to maintain security and its still can't grow above 0 food almost a year later. As far as I know, there is nothing else I can do to help it. The gardens are at max level. I managed to get Hunting Rights policy passed. I've got a decent governor. I've even been clearing bandits from the area, but nothing helps. The only thing left to do is wait until the prosperity drops enough for there to be a surplus again.
How is this a good system? Who approved this f**kng godawful design? And why isn't fixing this s**t system a higher priority?
An easy thing they can do right away is simply double all the building effects. There's no reason the bonuses should all be so low. But what they really need to do is go back to the drawing board and rethink the entire system because this current one is horsesh*t
This is my castle. It was doing just fine before the last war. +10-15 food surplus with 250 garrison troops, good loyalty and growing prosperity. It got raided last spring. Now its winter and it's still starving with 0 food. I cleared out the garrison except for the bare minimum to maintain security and its still can't grow above 0 food almost a year later. As far as I know, there is nothing else I can do to help it. The gardens are at max level. I managed to get Hunting Rights policy passed. I've got a decent governor. I've even been clearing bandits from the area, but nothing helps. The only thing left to do is wait until the prosperity drops enough for there to be a surplus again.
How is this a good system? Who approved this f**kng godawful design? And why isn't fixing this s**t system a higher priority?
An easy thing they can do right away is simply double all the building effects. There's no reason the bonuses should all be so low. But what they really need to do is go back to the drawing board and rethink the entire system because this current one is horsesh*t
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