kemlor
Recruit
In the late game it's just a "press to win with minimal casualties" button or in some cases "press to win a battle you'd probably otherwise lose" button. It's nuts. Granted, my tactics skill is over 200, but why would a skill exist in a game that removes the incentive to engage in the essential content of the game, which in Bannerlord's case is the battle gameplay?
It should be a button for quickly dispatching smaller parties to make the game feel less grindy or to exchange player's troops for the player's time. It should not reward the player for not playing the game.
It should be a button for quickly dispatching smaller parties to make the game feel less grindy or to exchange player's troops for the player's time. It should not reward the player for not playing the game.