Hi,
The logic is as follows:
As players download new beta versions of the game or get fatigued with the early-game grind, a late-early to mid-game start becomes more desirable to maintain player engagement and satisfaction.
The suggestion is as follows:
Players can be landed or non-landed nobles (among the other classes) and enjoy several advantages to the vanilla starting condition, such as:
The logic is as follows:
As players download new beta versions of the game or get fatigued with the early-game grind, a late-early to mid-game start becomes more desirable to maintain player engagement and satisfaction.
The suggestion is as follows:
Players can be landed or non-landed nobles (among the other classes) and enjoy several advantages to the vanilla starting condition, such as:
- More starting denars (100,000-500,000)
- Clan tier level 3-4
- Some base relations with the starting faction, or notables etc. in the starting area
- Mid-level character skills/perks
- Already married with 1-3 children (at or near adult age)
- Either a castle or town in a faction
- Mid-level armour, mount, and weapons