you fool -you was tricked, we're lords carrying banners on the world map..The game is named "Bannerlord", yet you cannot be a lord carrying a banner?
I am quite baffled by the number of threads here..
I'm not against some constructive criticism. But I feel like if I have to make a post to ask why so many people here and elsewhere seem to hate the game so much, I think that criticism probably hasn't been very constructive.
just gonna copy/paste my steam review
6/10
i just downgrade from 10 based on major flaws
1. unit balance is non-existent:
armour's basically 2-3 hit ko, no armour's 1-2 hit ko
arrows ignore armour, from the weakest 0-skill unit to khans guard and fian (last 2 1-shot everyone)
skill progression is... there is none, just perk unlocks. the difference between 50 and 250 is 10%
some skills are ♥♥♥♥♥♥♥ insane to level. medicine for example needs 30,000+ casualties for 200, then another 20,000 for 250. i'm not exaggerating... 50,000
to sum up: everyone is looter.
2. economy is either simple or neurotic meta. there's no in-between
the AI is not neurotic meta. they're all bankrupt
(still basically looters) [this is fixed in 1.72]
3. faction interaction with other factions and the clans is non-existent
they're just bandits or not
they want 10k/day for truce after i kill em 3:1 and have all the lords prisoner
break truces in a week
never-ending merc village raids
mesui was passed over for 20 fiefs by mochung, is broke, under 100 troops, and has 100 relation with me. refuse to join me
akit has 3, lots of troops and money, i executed one of their members. joins easy
(still, basically looters...)
4. there's no growth/progress/soul whatever you want to call it, everything you do is meaningless
take care of a village till it has 100 milita and 800 hearths? merc bro w/ 30 peasants demolish it
or they'll need 30 horses and want some bandits killed, demolishing themselves
defeat 5 1000 armies? get ready to do it again just as frequently.
make best friends with everyone, its a influence discount
imprison 1/2 a nation? they all escape in a week
Jesus, i can fill a steam forum page with #4...
the game in its entirety can be summed up in a looter encounter repeated endlessly, the player is also a looter.
it's disappointing. i aint angry or sad about it, just bored
#4 is my biggest gripe, there's no point in doing anything, and no impact to actions. everything gets back to equilibrium almost instantly
No, i dont. I just want this game to be better then warband in basic things. Moders will do the rest. And now It only looks better.This forum has been whining since launch. It's nothing new. Lots of the veterans, including myself wanted this game to be paradox level of depth with deep medieval rpg mechanics and battles.
I don't care about paradox levels of mechanics. If Taleworlds would've just revamped Warband with better graphics, UI and added QoL improvements and a better level of diplomacy I would've been perfectly fine with it, in fact I would've loved it. I suspect plenty of Warband vets would've been ok with it too. Don't get me wrong I'd also love having more in depth mechanics but that's apparently not Taleworlds "vision" so whatever. But claiming that people who have complaints are just whining is way too dismissive. There are issues with the game and if no one complains nothing will ever get fixed.This forum has been whining since launch. It's nothing new. Lots of the veterans, including myself wanted this game to be paradox level of depth with deep medieval rpg mechanics and battles. Annoyed with the missing features from the devblogs. Overhyped. And this is the result.
Compared to what trash? There have been some very good open world games released in the last year. But while there are good parts to Bannerlord there's also plenty of things about the game that need addressing.But it's still a good game compared to the rest of the trash out there. I will play both Bannerlord and Warband to the end of time until a worthy contender comes fourth. Only Starsector and Kenshi come to mind but they have little to no faction building. Point me to a game that offers similar gameplay to Bannerlord or Warband. Maybe Nobunga's Ambition? The battles there are abit simplistic doe. There is practically none.
What have they done a good job at? Communication? Staying on schedule? Frequent updates? The game isn't horrible but there are plenty of things to complain about and the fact that the game has taken 10+ years development and 2+ years of ea (and counting) is beyond ridiculous.Taleworlds has done a good job. The hype was bound to attract a lot negative attention. Did I want more in-depth diplomacy? Yes. Did I want more mechanics from paradox games? Sure do. But I won't let those elements sour my enjoyment of the game, especially when mods can add those things.
Well said, similar sentiments.This forum has been whining since launch. It's nothing new. Lots of the veterans, including myself wanted this game to be paradox level of depth with deep medieval rpg mechanics and battles. Annoyed with the missing features from the devblogs. Overhyped. And this is the result.
But it's still a good game compared to the rest of the trash out there. I will play both Bannerlord and Warband to the end of time until a worthy contender comes fourth. Only Starsector and Kenshi come to mind but they have little to no faction building. Point me to a game that offers similar gameplay to Bannerlord or Warband. Maybe Nobunga's Ambition? The battles there are abit simplistic doe. There is practically none.
Taleworlds has done a good job. The hype was bound to attract a lot negative attention. Did I want more in-depth diplomacy? Yes. Did I want more mechanics from paradox games? Sure do. But I won't let those elements sour my enjoyment of the game, especially when mods can add those things.
Sort of seconding this - my expectations for a sequel were basic too: Warband's feature base plus better sieges and better graphics. We got the last two but we still don't have the first one.I don't care about paradox levels of mechanics. If Taleworlds would've just revamped Warband with better graphics, UI and added QoL improvements and a better level of diplomacy I would've been perfectly fine with it, in fact I would've loved it.
Yep. This is the right place to complain (a forum isn't meant to be just for positive feedback!), and it's the right time to complain (while things can still be changed), and there are plenty of good reasons to complain.But claiming that people who have complaints are just whining is way too dismissive. There are issues with the game and if no one complains nothing will ever get fixed.
Probably the biggest reason in all honesty.The game is named "Bannerlord", yet you cannot be a lord carrying a banner?
There is no other reason for people to be livid after already waiting 11 years to carry their banner.
Banners or death '22
Yea as soon as i read that he had never played mount and blade I immediately stopped reading.I got to here and stopped, you've already answered your own question. You said there's plenty of threads explaining that but you've obviously not bothered to actually read them
Community Feedback-based EARLY ACCESS ROADMAP - ready for you, Taleworlds!
Taleworlds said "we will use community feedback to bring the game to the level our community expects." But the game still has major problems which buyers complained about since launch two years ago. So: This is a collection of community feedback, to show our expectations, and track if...forums.taleworlds.comA few others which I cba findingWhat else remains to be explained?
I have opened this thread only with the intention of turning it into an informative tool and space for debate without entering into heated discussions about the Bannerlord development process and its launch date. Don't get me wrong, I don't want the question to sound like "have we arrived yet?"...forums.taleworlds.com
Its okay to enjoy the game, its not a bad game, but when you compare it to its predecessor its pathetic and the amount of criticism is amplified by lack of communication
Mostly because it is grindier and more difficult than Warband, as a general thing.And as a total noob in M&B who in facts finds Bannerlord quite fun, I would like someone to explain to me what is so wrong with this game in the eyes of so many people?
TBF we did just get death.Banners or death '22
Apart from the points Five Bucks and Bjorn made in response (which are pretty effin accurate)...You've not only played 400 hours before deciding you wouldn't recommend it, you've actually played another 200 hours after that.
I don't care about paradox levels of mechanics. If Taleworlds would've just revamped Warband with better graphics, UI and added QoL improvements and a better level of diplomacy I would've been perfectly fine with it, in fact I would've loved it. I suspect plenty of Warband vets would've been ok with it too. Don't get me wrong I'd also love having more in depth mechanics but that's apparently not Taleworlds "vision" so whatever. But claiming that people who have complaints are just whining is way too dismissive. There are issues with the game and if no one complains nothing will ever get fixed.
If Taleworlds would've just revamped Warband with better graphics, UI and added QoL improvements and a better level of diplomacy I would've been perfectly fine with it, in fact I would've loved it.
Fix cavalry. Try sending in 20 melee cavalry vs 20 looters and see how many you end up losing. Why is this the case? Cavalry AI is absolute garbage they miss 90% of swings and stabs
That's not what he said. He said revamped Warband, which Bannerlord definitely isn't - it's missing a long list of features from Warband (see the linked thread in my signature) and still isn't as balanced, stable or enjoyably designed as Warband in many areas either.As someone with hundreds of hours in Warband .... isn't this what Bannerlord already is? lol better graphics? Check. Better UI, absolutely. QoL, absolutely.
Diplomacy is the only thing that is arguable there but 3/4 isn't bad.
+ Mount & Blade Deathlord would sound way more catchy.TBF we did just get death.