Honestly I think that's not on TW. If modders don't have the time to update their mods for every patch they shouldn't make the mod for an EA game in the first place, tbh you shouldn't even be using mods right now.
Also won't EA make more mods available when the game fully releases and have Steam Workshop?
And what is the difference between kickstarter, patreon or EA? Essentially the 3 are a way to pay for a game that's not finished and dip your toes in it before everyone else to see how it's looking and maybe give feedback to improve it.
No, Mount & Blade don't need secondary mod communities such as workshop, it has used Nexus and Moddb for every game and it works as it should.
Ea won't make more mods available, it will make mod creators abandon or lose interest which for the most part has already happened, complete games is always better period. That way modders can start adding content and don't have to waste all their time keeping it updated like they do in EA. Never again.
As for support, i don't think the game has any positive changes from EA either. people are blaming the game for their own impatience, that would not happen if the game was being made and completed before it was available to play, EA works for some games, this is not one of them.
Let's not forget a game that is released in EA takes longer to develop than a unreleased game, there's literally no reason to do EA again, i know they did it for funding primarily, get it from kickstarter and patreon.
Also there are many here who haven't touched the previous game, they probably found the information online, so their knowledge on the subject is severely limited.