So there is a new interview with Armağan Yavuz. Although it is 17 minutes long, there are two information regarding Bannerlord I found worthy to translate.
-First one is that the game sold 3 millions right now.
-Second one is about console ports. The interviewer asks "How development of Bannerlord is going"
Armağan says "It is going fantastic. For some time we are in EA but we are also trying to release the game on consoles. Releasing a game on consoles is as hard as making a game bc there are certain serious requirements and everything must work almost with zero error."
Interviewers interrupts and asks "3 of them require very different things right?".
Armağan continues " Yes absolutely, different consoles require different things and they come with unique hardships and challenges. And also, we are not only trying to release the game on newest generations, older generations are in our purpose too. So the game should be able to run on lower rams and processors too".
Interviewer intervenes and asks "So you also try to release the game for earlier xbox and ps4?".
Armağan says "We do not mention which platforms yet but yes we have this purpose. So we have constant work on optimizations and this also helps pc gamers since when we are trying to optimize the game for older generations, the game runs more smoothly on pc."
Edit: Other subjects discussed in the interview are mostly about gaming industry in Turkey.
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