Robustosaurus
Recruit
Hello.
I am relatively new to Warband modding, however, I had found one mod to be quiet enjoyable when I rebalanced it, it is called The Last Age of Calradia mod (LOTR but in Calradia). Sadly, the developer abandoned the project around 4 years ago, and while many aspects of the game were horribly unfinished, I decided to modify the mod with Morgh and Tweakmb, then it began ballooning into the scripts and then decompiling.
My Version of the mod is still quiet a way off for a more balanced, fun and less terrible version of the 2.25 beta, however, it has a lot of holes I am generally struggling to fill.
The plus side is that the Orcs/Uruks are not MMA super soldiers anymore and (outside of the Uruks) you have to painfully cross through awful units before getting to the good ones. Also added some lore-friendly halberdiers for the Rhodoks, and made the Manhunters, Peasant Women and a new Enslaved Rhodok easily available by having bandits always having them as prisoners (althought I might have to tone them down by 3 times because I gathered a rape army too quickly). Still in the works.
I then sent a message to the original developer regarding the original source files so that I could recompile it with Diplomacy, PBOD, Freelancer and other quality of life improvement mods to make the game more fun. The mod developer was willing to give the source files, however, he said he had lost it which is why I came to this forum, I in a bit of a pickle.
The only way I can possibly fix this issue is somehow decompiling the txt format THEN recompiling it back by using the normal Warband module + Diplomacy, PBOD etc. However, I really don't have the coding knowledge to do this which is really killing my mood unfortunately.
I am relatively new to Warband modding, however, I had found one mod to be quiet enjoyable when I rebalanced it, it is called The Last Age of Calradia mod (LOTR but in Calradia). Sadly, the developer abandoned the project around 4 years ago, and while many aspects of the game were horribly unfinished, I decided to modify the mod with Morgh and Tweakmb, then it began ballooning into the scripts and then decompiling.
My Version of the mod is still quiet a way off for a more balanced, fun and less terrible version of the 2.25 beta, however, it has a lot of holes I am generally struggling to fill.
The plus side is that the Orcs/Uruks are not MMA super soldiers anymore and (outside of the Uruks) you have to painfully cross through awful units before getting to the good ones. Also added some lore-friendly halberdiers for the Rhodoks, and made the Manhunters, Peasant Women and a new Enslaved Rhodok easily available by having bandits always having them as prisoners (althought I might have to tone them down by 3 times because I gathered a rape army too quickly). Still in the works.
I then sent a message to the original developer regarding the original source files so that I could recompile it with Diplomacy, PBOD, Freelancer and other quality of life improvement mods to make the game more fun. The mod developer was willing to give the source files, however, he said he had lost it which is why I came to this forum, I in a bit of a pickle.
The only way I can possibly fix this issue is somehow decompiling the txt format THEN recompiling it back by using the normal Warband module + Diplomacy, PBOD etc. However, I really don't have the coding knowledge to do this which is really killing my mood unfortunately.