Thank you. In while I've made some more tests, even playing together with my friends (all running WSE2), and I may be able to report a couple of bugs.
I. In Viking Conquest, banners are not properly displayed on the world map sprites. Instead, a texture of many white shields appear. Shield of the troops that accompany their lords, also, are black and white, like the outlaw ones, and not of their lord's banner color.
II. World map sprites have their walking and riding animations very slow.
III. In Viking Conquest, texts in certain sub menus of certain types of settlements are bigger and out border their frame. The whole menu looks like a book and text is supposed to stay on the left page, but it goes further and reaches the first portion of the right page. I'm playing with a resolution of 1920 x 1080 if it matters.
IV. While I've noticed that loading times are reduced, it seems to be simply because V-Sync is reset and disabled at every start. I have to disable it in the options and then re-enable it to eliminate the screen tearing.
V. In Full Invasion Osiris me and my friends got a couple of crashes and freezes. On my friends' end the game frozen and they had to restart it. On my end, instead, which is a more powerful build, I got a black screen for a couple of seconds, sound still playing, then image reappeared but textures were ultra-low for an instant, then everything resumed. It produces a spike of 100% GPU usage, while normally it's used at about 33% for that match. It happened frequently.
VI. In Viking Conquest, naval battle, stormy sea, the ships aren't synced to the changing water level. They goes below water level when there's a wave and they flies between waves, like if they reacts in late to the tide change.
Tell me if you need logs or our configuration files!