The decision-making process:
The decision-making process:
For a 50/50 chance it had a pretty good success rate. Anyways since you´re here down at earth, are there any informations about the "pila issue", has the design team already finished the decision-makeing process related to that issue?Wasn't it correct all of the time?
However, it isn't like the design team hasn't looked at implementing feasts in some manner before rejecting the idea.
WHY™ on earth are YOU as the emissary of TW's will having to SPECULATE what the everloving **** the developers could be thinking when deciding on an issue that deeply concerns the community which you're supposed to "lead" (when and why did that change btw?)?I believe it mainly comes down to the sort of impact that having lords visit and spend time in other settlements would have on other systems in the game.
Before rejecting the idea... Rejecting. The. Idea......I know that feasts are something people really want to see in the game and to be honest I agree that it does feel like something has been taken away in that sense with Bannerlord.
However, it isn't like the design team hasn't looked at implementing feasts in some manner before rejecting the idea. I believe it mainly comes down to the sort of impact that having lords visit and spend time in other settlements would have on other systems in the game.
Yes, but most console gamers are currently still on PS4s, PS4 Pros, XBOX 1s, and XBOX 1 Xs. And incase you have yet to figure it out - Armagan's vision is money. Now that the game has done as well as it has; what would be the most cost effective action? Spending money and man hours on putting in features that people who already bought the game want or make it available to many, many, MANY console gamers?I´m not really sure if this even counts because of the Series X / PS5. Sure a good PC outperforms them easily but I believe that the consoles have more power than the average gaming PC. Should be easily doable to just downgrade the graphics if needed but to keep the game the same even with more "complex" features. I believe that the battles are still the most demanding part of the game but not the stuff that is happening on the campaign maps or some "missions". I mean even the old consoles could handle Stellaris and I believe there is more stuff that needs to be calculated in Stellaris than in Bannerlord (campaign map).
But the problem persists:
The worst part of this entire EA has been the lack of Why™. Never a real explanation, just its part of the Vision™.
Why are you surprised, that´s not a new information that feast don´t fit the "vision". Are there still guys here who think they will add anything that is not mentioned in their so called "roadmap"? Like one day TW drops an update with those patch notes:Wow! Just Wow!
Sure, I just hope for a Nintendo Switch version then. Maybe just downgrade the graphics a little bit and remove like everything but battles, use this as reference:Armagan's vision is money. Now that the game has done as well as it has; what would be the most cost effective action?
That was news to me - previously unknown information that isn't surprising but nonetheless unpalatable.Why are you surprised, that´s not a new information that feast don´t fit the "vision".
Sure, I just hope for a Nintendo Switch version then. Maybe just downgrade the graphics a little bit and remove like everything but battles, use this as reference:
Although my guess is any TW employee still around the forums probably doesn't know Why™ themselves.
I wasn't a part of the decision-making process so I'm not entirely sure of the in and outs of those conversations (the Why™), only that it was decided not to implement them into the game.
I know that feasts are something people really want to see in the game and to be honest I agree that it does feel like something has been taken away in that sense with Bannerlord.
However, it isn't like the design team hasn't looked at implementing feasts in some manner before rejecting the idea. I believe it mainly comes down to the sort of impact that having lords visit and spend time in other settlements would have on other systems in the game.
Callum is not only alive... he's here on the forum ..... quick! Someone grab him + cuff him before he disappears into thin air for another 6 months.Wasn't it correct all of the time?
Actually, you know what? don't ........ let him go do whatever it is that he does
Callum is not only alive... he's here on the forum ..... quick! Someone grab him + cuff him before he disappears into thin air for another 6 months.
Actually, you know what? don't ........ let him go do whatever it is that he does.
Lol which is pretty much nothing more than - “go check our year old roadmap”.
Solid work.
Short answer: YesShouldn't a community manager be informed of things??? Taleworlds will spend 19189781 dollars in a PR team and then lock them in a dark room with a computer to read online hate