Bannerlord - UAV - Bayraktar Drone, Military Convoy
Bloc's dev diary,
A simple demonstration of how more modern-implementation of Bannerlord might work.
Things to note:
Custom UAV command logic along with completely new IR View for close up view and custom GUI created
Entire set of tanks, APCs, trucks, and resource vehicles are added.
Convoy is generated based on soldier count, and soldiers do sit in trucks or guard the sideways of the convoy. Exploded vehicles damage and kills the surrounding guards, and the sight of this leads others to flee ( only for AI bots that is able to see that scene )
Drone/UAV is Bayraktar Akıncı - we could use TB2 as well but didn't because of reasons you might think of.
Also added HK G3 and AK-47 but didn't actually implement the combat logic for AI so I had to remove that part from the demo.
This definitely took more than I anticipated. I thought I could reuse Space Battle code but apparently, spaceships move differently than unmanned aircraft Errayn added the model 4-5 days ago, I was sure that he would give up while adding it, but he didn't so I had to code the overall logic afterward.
I have zero-to-none aviation knowledge prior, so you might say that drone moves unnaturally, which would be a fair point.
A huge thanks to Errayn as usual. He created the map and added all these models by enduring the weirdness of modding tools.
Akıncı model is from yusufes and other vehicles are from davidbroutian in Sketchfab. Though we did custom modifications in both of their models.
Songs: Infraction - War, Infraction- Battle, Infraction - Hero
Small note:
Though we realized later on that this might be taken in a wrong way by some, we didn't want to hold it back and not-release a video because of something that you might think of.
I believe demonstrating even in UAV in Bannerlord brings the possibility to ARMA-like mods