new update from bloc
A simple house razing system combined with the stealthy sailing mechanism to make you feel like true Viking. I wanted to experiment dynamic building razing system for "More Raiding Mod" ages ago but didn't have time to implement it. But I think it looked better combined with the sailing mechanism. Things to note:
- AI doesn't know if you are in the scene, militia doesn't exist unless your soldiers are spotted by villages and show aggressive behavior. After sounding the alarm, the militia comes around 90 seconds. Villagers run away.
- Almost all straw buildings are flammable. You just need to approach and press F for burning the houses. AI can also raze them with orders ( as shown in the video ) They can raze buildings faster if more soldiers are working together. Each completely razed building causes a morale drop in the militia.
- Map is Drapand village from the game, the exact same map.
- Everything was done in ~1 day, so definitely has bugs in it. Even the video itself might have bugs that I didn't notice
- feel free to point it out if you spot any.
So, "Less talking, more raiding"
Song: circulo9 - Viking Music, Alexander Nakarada - The Vikings
Really, it is nearly unbelievable, if that mod would not exist i think most folks would say, thats not possible to make...Ummmm are you serious???? This is sooo cool!!!! Can't believe a modder can make these mods, might as well create a new game
new update from bloc
A simple house razing system combined with the stealthy sailing mechanism to make you feel like true Viking. I wanted to experiment dynamic building razing system for "More Raiding Mod" ages ago but didn't have time to implement it. But I think it looked better combined with the sailing mechanism. Things to note:
- AI doesn't know if you are in the scene, militia doesn't exist unless your soldiers are spotted by villages and show aggressive behavior. After sounding the alarm, the militia comes around 90 seconds. Villagers run away.
- Almost all straw buildings are flammable. You just need to approach and press F for burning the houses. AI can also raze them with orders ( as shown in the video ) They can raze buildings faster if more soldiers are working together. Each completely razed building causes a morale drop in the militia.
- Map is Drapand village from the game, the exact same map.
- Everything was done in ~1 day, so definitely has bugs in it. Even the video itself might have bugs that I didn't notice
- feel free to point it out if you spot any.
So, "Less talking, more raiding"
Song: circulo9 - Viking Music, Alexander Nakarada - The Vikings
Passion goes a long way from turning something hum drum into something wonderful. Sadly Taleworlds seems to be short on passion the last few years.It is wonderful to see how with little dedication a mechanic multiplies its immersion by 3.
It's those little details, isn't it Taleworlds?
True. But it was already possible from the beginning because things could burn. Use prefabs of original and destroyed. Code some extra logic (in this case morale drop) and done. If only Bloc was open to collaborating with me.Really, it is nearly unbelievable, if that mod would not exist i think most folks would say, thats not possible to make...
For Warband i played later mainly the 1257 mod and/or crpg which was nearly more a different game.True. But it was already possible from the beginning because things could burn. Use prefabs of original and destroyed. Code some extra logic (in this case morale drop) and done. If only Bloc was open to collaborating with me.