I see several mods that keep popping up on this thread but namely the RBM. What is it that makes that mod a must have? How much or a difference does it truly make? I'm also seeing that Diplomacy is a mod that many others are calling for.
I see several mods that keep popping up on this thread but namely the RBM. What is it that makes that mod a must have? How much or a difference does it truly make? I'm also seeing that Diplomacy is a mod that many others are calling for.
How is calardia expanded compared to carafia at war?The one who order the troops by type. Plus 100 more, I'm still in 1.6.4 just because Calardia expanded wasn't updated, I follow the mod not the game.
I know right, I am 80 hours into my campaign and the kids is now just 3 years old. I got wed at 40 hours of playthrough .Better time is a must, allows holding CTRL+SPACE to speed up the game just like in Warband, and I could increase fast foward from x2 to x10, and a new speed option to fast foward by x90 is really useful when waiting in towns.
Unless TW increases ageing speed a bit or adds some super speed option I don't understand how are we supposed to experience the education/inheritance system.
Calardia expanded adds more cities towns and Castels, Calardia at war spawn more factions, rebel ones, like Scum and villainy and some other mods, they give much more life to the map. Sadly most of this mods are stuck in 1.6.4, and I can't play without it.How is calardia expanded compared to carafia at war?
what the **** did I just readPeople often forget that the forum consists mostly of the most hardcore elitist fans, whose goal to make the game a button pressing menu headache I disagree with. This game is for quick action and smashing skulls.
Last time I tried it, which was quiet a while ago, archers seemed bad. Also, if I remember correctly swords weren't as useful as they are now against armour, which is also bad in my opinion. I want all types of weapons to do damage against all types of armour, but higher tier armour should be better in the native game.
Judging by the number of people who bought the game vs the number of people who have downloaded the mod, I would say I am in the majority.
People often forget that the forum consists mostly of the most hardcore elitist fans, whose goal to make the game a button pressing menu headache I disagree with. This game is for quick action and smashing skulls. TaleWorlds have developed it that way, and it does appeal to the masses which is good.
He doesn't realize that Bannerlord is a hybrid between an RTS, RPG, and action.what the **** did I just read
In the base game, archers were so OP that there were times I simply never bothered with melee units. In real life, plate armor would be very effective against arrows.
Swords are one of the more overrated weapons. By the late middle ages, as technology progressed, polearms became more dominant until the age of the musket and guns eventually overtook them. Polearms have a longer range and blunt weapons do better damage against armor.
A notable exception is the Romans, which used the Gladius, but that was due to the type of opponents they fought.
Late Middle Ages were polearm dominated because they are superior in most situations.
You can't say that everyone who doesn't post here agrees with you. At most they have no opinion - neither agreeing or disagreeing.
It's like a politician who loses an election that has low political turnout says, oh but anyone who didn't vote would have voted for me.
This is a more "hardcore" game than what you are implying. If it was not, then things like forming armies, etc would not be in the game. Nor would different cultures, fighting styles (ex: melee vs archer vs horse archer), etc. Nor would an attempt at modding support. It's not as hardcore perhaps as many (myself included) would like here, but that doesn't mean that those who don't post agree or disagree with you - it's like politics - it means they didn't vote.
Yeah, discussion overall is overrated, right? Why even have a discussion board? /SarcasmRBM is great.
They want to blow bubblegum, left click, and not think about anything, dunno why people respond to their posts.
Not worth spending the energy doing so and tbh the less I see people giving them an opportunity to bore me, the better. So please stop doing so.
Yeah, the "realism" creates opportunities to diversify game play and add more tactical nuances to combat & can pull on intuitions people have. IMO that's the main reason to look to realism - reality tends to be complex and create a lot of potentially interesting interactions. (Of course sometimes they're not interesting and fun and where that line falls can vary on the person, so, joy.)Realism aside, RBM is just straight up more fun IMO.
You can play Crusader kings if you want a deep game. There are very levels, Crusader kings, Total war, then Bannerlord and other light strategy games. I use some mods who gave some content to the base game, but the essence of this game is running in your horse, trying to hit someone, and making some trade to cool down.He doesn't realize that Bannerlord is a hybrid between an RTS, RPG, and action.
If I will want a quick and fun skull smashing game I will play Chivalry 2 (which has the best medieval action gameplay out there, no competition), If I play Bannerlord 2 I want strategy and depth.
Blunt weapons never were better against anything.Swords are one of the more overrated weapons. By the late middle ages, as technology progressed, polearms became more dominant until the age of the musket and guns eventually overtook them. Polearms have a longer range and blunt weapons do better damage against armor.