The Good.
It's an OOB. Awesome. When it's working properly and the kinks are worked out, it's going to allow for a huge QOL improvement in how players setup and deploy their armies.
The Bad.
We've lost granular control of how we setup and deploy groups. There is no real easy way to create a body guard unit made up of companions. There is no real way to actually effectively sort your soldiers out. You can nudge it, a bit, but at the end of the day it's still pretty janky.
The Ugly.
Bugs. Oh god there are bugs. When it's working smoothly, it will be great. Right now? Don't change formations 1, 2, 3 or 4 from the default formation types. Even if you just move those formations to different keys. Just don't. The OOB heavily favors those first 4, and it will glitch out and make those formations over and over again if you have them empty (I like to play with the keys 4-7, they are more comfortable for my big old hand to reach from ESDF) It was a nightmare though. Every single battle, I'd have to hope units were not glitched out and locked into formations 1-4, forcing me to screw with the formations hoping not to cause a crash.
Companions. Oh jesus companions. The AI often has no idea what to do with them. It can't figure out what they are supposed to be. Ending up with fun stuff like your horse archer setup companions being forced into an infantry formation. Don't try too hard to fix it, or moving a slider will CTD you.
Nothing saves. Positions, orders, formations. Formation locks don't persist. About the only thing you can count on, if you ONLY use formations 1-4, is that the troops will stay roughly in the same groups.
A lot of this is growing pains I think, so that's a bonus.
Suggestions.
Give us some control back. Give us more filters for the formations, like a companion filter, a 2h weapon filter, bow/crossbow/throwing.
Give us back some control back in the party window. Instead of us being able to assign formations, allow us to assign unit type. It will help the sorting algorithm out I imagine. If it's putting stuff in a group we don't want it to be in, we can always set that troop type/companion to the specific unit type we want (infantry/ranged/horse archer/cavalry).
If it isn't planned, please let us save the basic formation/position changes we make. If I want my infantry to start in loose formation, please persist it between battles.
Anyways. Looking forward to seeing this feature expanded and improved on, and hopefully some of these early bugs worked out sooner rather than later
It's an OOB. Awesome. When it's working properly and the kinks are worked out, it's going to allow for a huge QOL improvement in how players setup and deploy their armies.
The Bad.
We've lost granular control of how we setup and deploy groups. There is no real easy way to create a body guard unit made up of companions. There is no real way to actually effectively sort your soldiers out. You can nudge it, a bit, but at the end of the day it's still pretty janky.
The Ugly.
Bugs. Oh god there are bugs. When it's working smoothly, it will be great. Right now? Don't change formations 1, 2, 3 or 4 from the default formation types. Even if you just move those formations to different keys. Just don't. The OOB heavily favors those first 4, and it will glitch out and make those formations over and over again if you have them empty (I like to play with the keys 4-7, they are more comfortable for my big old hand to reach from ESDF) It was a nightmare though. Every single battle, I'd have to hope units were not glitched out and locked into formations 1-4, forcing me to screw with the formations hoping not to cause a crash.
Companions. Oh jesus companions. The AI often has no idea what to do with them. It can't figure out what they are supposed to be. Ending up with fun stuff like your horse archer setup companions being forced into an infantry formation. Don't try too hard to fix it, or moving a slider will CTD you.
Nothing saves. Positions, orders, formations. Formation locks don't persist. About the only thing you can count on, if you ONLY use formations 1-4, is that the troops will stay roughly in the same groups.
A lot of this is growing pains I think, so that's a bonus.
Suggestions.
Give us some control back. Give us more filters for the formations, like a companion filter, a 2h weapon filter, bow/crossbow/throwing.
Give us back some control back in the party window. Instead of us being able to assign formations, allow us to assign unit type. It will help the sorting algorithm out I imagine. If it's putting stuff in a group we don't want it to be in, we can always set that troop type/companion to the specific unit type we want (infantry/ranged/horse archer/cavalry).
If it isn't planned, please let us save the basic formation/position changes we make. If I want my infantry to start in loose formation, please persist it between battles.
Anyways. Looking forward to seeing this feature expanded and improved on, and hopefully some of these early bugs worked out sooner rather than later