Sodal
Recruit
Hello everyone!
I want to start by saying that I love Bannerlord and Mount and Blade franchise as a whole. I played all variations of the game over the years.
Only one single thing in this game makes me unhappy: underutilization of most important weapon on a battlefield – the spear, both in Campaign and multiplayer mode. I’m mostly going to talk about multiplayer. But in single player it seems even more useless. Everyone can relate to having to fight in arena with a spear. So…
Spear feels like quasi-cavalry counter instrument only. And even in that role it seems lacking. In skirmish against competent horseman its basically 50-50 who gets a hit. But against infantry – its completely useless. Spear is the only type of weapon which has no use outside of a specific narrow niche.
Let’s take for example projectiles: crossbows, bows and javelins work both against cavalry and infantry, the only counter to projectiles is shields, but shields don’t make projectiles completely useless.
Two-handed weapons work perfectly against infantry as well as cavalry, but get slightly countered by projectiles, but projectiles don’t make 2h weapons completely useless.
Even though maces and axes have a purpose – to counter armor and shields respectively, but they still deal significant amounts of damage to unarmored opponents. Swords are created to be nimble and fast, but they still can defeat armored enemy.
Only spears don’t have any secondary use outside cavalry countering. In Deathmatch if you seem someone armed with spear you just go on him without even consideration for a defense, because you know that spear is slow and in 9 out of 10 hits it just bounces off. If you armed with a spear in skirmish team fight to counter cavalry, enemy infantry would just tunnel you and you don’t even have an option for counter attacks, because spear is just useless.
It sucks because it wasn’t always that way. In Warband spears were capable weapon, in WFaS spears and pikes work great against other infantry and in Napoleonic wars the bayonet (which is basically a spear) is a main melee weapon.
I’m asking developers to reconsider the role of a spear on a battlefield and give it some love and make it capable weapon as it should be. Make 2H spears stab faster with less range restrictions.
I want to start by saying that I love Bannerlord and Mount and Blade franchise as a whole. I played all variations of the game over the years.
Only one single thing in this game makes me unhappy: underutilization of most important weapon on a battlefield – the spear, both in Campaign and multiplayer mode. I’m mostly going to talk about multiplayer. But in single player it seems even more useless. Everyone can relate to having to fight in arena with a spear. So…
Spear feels like quasi-cavalry counter instrument only. And even in that role it seems lacking. In skirmish against competent horseman its basically 50-50 who gets a hit. But against infantry – its completely useless. Spear is the only type of weapon which has no use outside of a specific narrow niche.
Let’s take for example projectiles: crossbows, bows and javelins work both against cavalry and infantry, the only counter to projectiles is shields, but shields don’t make projectiles completely useless.
Two-handed weapons work perfectly against infantry as well as cavalry, but get slightly countered by projectiles, but projectiles don’t make 2h weapons completely useless.
Even though maces and axes have a purpose – to counter armor and shields respectively, but they still deal significant amounts of damage to unarmored opponents. Swords are created to be nimble and fast, but they still can defeat armored enemy.
Only spears don’t have any secondary use outside cavalry countering. In Deathmatch if you seem someone armed with spear you just go on him without even consideration for a defense, because you know that spear is slow and in 9 out of 10 hits it just bounces off. If you armed with a spear in skirmish team fight to counter cavalry, enemy infantry would just tunnel you and you don’t even have an option for counter attacks, because spear is just useless.
It sucks because it wasn’t always that way. In Warband spears were capable weapon, in WFaS spears and pikes work great against other infantry and in Napoleonic wars the bayonet (which is basically a spear) is a main melee weapon.
I’m asking developers to reconsider the role of a spear on a battlefield and give it some love and make it capable weapon as it should be. Make 2H spears stab faster with less range restrictions.