Madeloc
Regular
Why, AI knights have the intelligence to come in my ranged ranks and kill archers, and why are my knights UNABLE to perform this (even when I order my cavalry to move INTO the middle of the ennemies archers). So I sent knights in the ennemy archers and, if I have a look a moment later (after I sent knights in these loved Fians )
- my knights took (heavy) losses
- the ennemy archers are still there...
The only way I have found to have my cavalry attack properly ennemy archers is :
1) lead them in the middle of the archers
2) order them to dismount in the middle of ennemy archers. That's odd lol
I agree with myself lol that several of cavalry's purpose, thanks to high mobility, are :
- probably counter ennemy cavalry (nothing to say about that, even though I would say that infantry with shield and lances - more than 1,20m please - is better for that)
- certainly eliminating or weaking ennemy archers
- probably not charging pikemen like morrons, as they often do
Maybe in the orders, should there be the solution of telling which type of target we want our troops to take down, maybe also it would be too OP for the player.
But is very enervating to come to the end of a battle, having ordered to knights to decimate ennemy ranged troops, and actually realize that the same ennemy ranged troops are still devastating (well not devastating but... :p ) my ranks without never being worried...
Also, Mount & Blade -> MOUNT so horse is king, right, other light topic to end this?
So, question : Have you ever seen a decent and sane commander using cavalry in forests or mountains?
Answer : no, because it is highly stupid to use cavalry in forests or mountains. Forest and mountains are places to ambush cavalry. And a lot of maps (very beautiful by the way) have forests.
Also, try to fight in village maps with cavalry, or even with 200 troops... non-sense
Also, about archers, I believe player's archers target the closest ennemy target. AI archers, even being in second line, take down our archers, they do not only target closest targets. That's strategically really annoying ;P
- my knights took (heavy) losses
- the ennemy archers are still there...
The only way I have found to have my cavalry attack properly ennemy archers is :
1) lead them in the middle of the archers
2) order them to dismount in the middle of ennemy archers. That's odd lol
I agree with myself lol that several of cavalry's purpose, thanks to high mobility, are :
- probably counter ennemy cavalry (nothing to say about that, even though I would say that infantry with shield and lances - more than 1,20m please - is better for that)
- certainly eliminating or weaking ennemy archers
- probably not charging pikemen like morrons, as they often do
Maybe in the orders, should there be the solution of telling which type of target we want our troops to take down, maybe also it would be too OP for the player.
But is very enervating to come to the end of a battle, having ordered to knights to decimate ennemy ranged troops, and actually realize that the same ennemy ranged troops are still devastating (well not devastating but... :p ) my ranks without never being worried...
Also, Mount & Blade -> MOUNT so horse is king, right, other light topic to end this?
So, question : Have you ever seen a decent and sane commander using cavalry in forests or mountains?
Answer : no, because it is highly stupid to use cavalry in forests or mountains. Forest and mountains are places to ambush cavalry. And a lot of maps (very beautiful by the way) have forests.
Also, try to fight in village maps with cavalry, or even with 200 troops... non-sense
Also, about archers, I believe player's archers target the closest ennemy target. AI archers, even being in second line, take down our archers, they do not only target closest targets. That's strategically really annoying ;P