TDM
Definitely check the swinging radius and torso radius of cav riders and weapons! Especially Rider Menavlion and Glaive.
But also the hitboxes on the cav: The low frontal thrust attack with 1H and 2H swords, spears and pikes is an easiest low effort way to kill the rider if he doesn't attack/couch lance. I guess that counts as hitting rider's legs? Sometimes I thrust the spear through horse's neck frontally and kill the rider but not the horse?? The attack above however doesn't do much sometimes, even when attacking from above on the back of his head with a 2H axe. More often you hit his shield if he has it.
The rider glitches sliding through and into the buildings' walls when thrown off the killed horse, making it impossible to hit him while he's on the ground. That is until he gets up.
Cav jumps are ridiculously high.
Also, cav sprinting towards people hit the walls and buildings with no other problems except stopping. Shouldn't there be some kind of a damage to the horse for that?
Seeing a cav suddenly "hitting" small obstacles and thus glitch stopping is so annoying if you're infantry and have to think up front and prepare for attack/defense against it since they're so fast moving.