@AxiosXiphos I have no issues with the battle terrain system and it's a feature I like. I'm definitely not saying they should stop working on it now, they've started, may as well finish.
But I am using it as one of multiple examples of an ongoing trend where TW
is incapable of even committing to features that people expected when they bought the game, but they come up with new features that almost nobody expected or asked for, and are able to commit to those.
Criminal empire mechanics are literally still advertised on the Steam store page, but TW can't officially commit to us that they are going to work on them. But they are able to officially commit to us that they will work on sally-out missions, a party template system, etc.
Leaving aside the scene design work, the terrain battle system almost certainly required some code work. And that effort could have been used on implementing
multiple lower effort features that people expected when they bought the game. Or a single feature of similar size, like the criminal workshops.
I have no problem if TW wants to work on whatever cool feature they come up with off the top of their heads, and will be very grateful, but if it means not delivering what people actually paid for, they should not do that.
Keep in mind, category 1 and category 2 are of equal priority. This thread (and the 260+ votes supporting it) is not to tell Taleworlds
how to do their job, it's telling them to just
do their job. To use another analogy here, it's like going to a restaurant, paying for a club sandwich, and getting delivered a burger.
You know better than to argue that a scene artist would introduce a book feature.
@Duh_TaleWorlds So do you mean there's no code involved in the battle terrain system at all and everything with the feature is done by the scene artists?