You are right about that
@Spottswoode . That the matches where there are no cav around opens up the gameplay so much. To do range tactics and other stuff. But I know that it only feels that way because of the contrast between having rambo messing up the game, compared to them being gone. After a few hundred hours playtime we will all, again, start to feel frustrated with the lack of balance and viable unit classes. It was the same after they "fixed" the archer AI, after it have been dead for months. At first it was fun, but when the euphorbia of them being back have subsided after a few hundred hours of testing, you realize that they are still broken and need a fix.
I really want to persuade the community to move away from any kind of restrictions. So we can give TW a clear picture of what way we want to mode to go. Captain mode have cancer, and rambo cav is just a symptom of the disease. You want the doctor (TW) to use precious time to implement the cheapest medicine to limit the symptoms, or use the expensive medicine, that takes longer but will cure the disease and save your life? The answer to this analogy is ofc the latter option.
Imagine the situation where a rambo cav tactic is being used against you. But through a balance fix, and strong range units you would repel or even kill the damn rambo every time he comes for you. You would simply ingame punish the player for his playstyle. It wont take many games before the rambo teams will realize that the tactic is dead, but now there are other viable options with class combinations. That will naturally bring back cav as a support option, and not be the heavy lifter of kills anymore.
Captain mode is insanely hard to make 100% balanced. The nature of having to guess the enemies lineup does not help with the balance, but it is also what makes the mode so damn funny. Before the match even begins there is a chess and mindgame going on. But, I believe that we can achieve a really balanced game through a big pool of viable units and unit class combinations. Then its possible to adapt your own play vs theirs in the next round.