I don't know which polls you are talking about and I don't really care. The results won't be healthy in a platform where you can manipulate them easily by creating multiple accounts therefore I don't value them. Even if the results were to be correct, I have seen those "popular choices" and where it can lead. As in the case with a fix for snowballing in SP, a post which advocated that defeated lords should respawn with certain number of troops would fix it and got thousands of upvotes, you know what happened later? People were now complaining about the defeated lords coming back too soon and defeating them got pointless and repetitive. I speak for myself to establish the fact there's also people who are fine with it, I know most other people won't be bothered with it.
Just neglect anything that you don't agree with, that's your take on anything that concerns assessing the overall opinion on a subject, great way of doing.
Popular opinions are not always great i can agree on that, but you can't go around with this with all popular opinions and then say it was a bad thing because the ultimate change made a bad change. Nerfing cav was a popular opinion, perks separate from skirmish and captain was a popular opinion just to name a few and they were all right.
I told you what their reasoning was, you just cherry pick a few of the extra weak points of theirs that they probably thought of at the last second to populate the list further and try to use that in your argument. Class system was implemented for people to focus on gameplay and save time setting up their layout and also to prevent people who are already doing fine to get an upper hand via better equipment. Stop feeding me these nonsense drama text-salads and answer me why are these not solid reasons to uphold the class system? This is the concept they went with and you have plenty of choice.
My point goes hand in hand with their logic going with the class system, when you are doing fine already it doesn't make sense for you to get better armour and weapons which further decreases the other side's odds, you just keep ignoring that fact on purpose.
Your definition of cherry-picking relies on the sole basis that you believe Callum did it last second to populate the list. Is that how the whole development of the class system has been, last second? His point is as solid as the others but you just try to play a cherry-pick card while i could have gone for all the other points that, i could go for the "To be able to use the same system for all game modes", or the "Fully armored knight and peasants on the same battlefield" but i don't. You know why?
Read the original post and you would know the original purpose was about the specific point i have been so carefully "cherry picking" because the other points are as stupid as the one i picked
Your point of the "people focus on gameplay and save time setting" is laughable. You could literally change warband system to fix that issue and keep the same level of customization.
Contrary to your believe bannerlord has not gone around this issue in warband about "getting better via better equipment" because now you can simply get more lives which is the same snowball effect you can have in warband or even more so. This is WHY the point of "being good is better then getting better equipment" goes against your argument. Because good players can just spawn in as a rabble, loot equipment, and completely destroy some newbie legionnaire. (Talking skirmish specifically here).
For TDM or siege i don't even have to talk about it since the gold gained is so unclear, you could die 2 times and still get more gold then you originally spawned with. For casual game modes there is no incentive to survive as long as possible and make the most kills since you will get more anyway
Class system doesn't take away from the content at all, almost all of the "types of weapons" you made a list of, are in the game and it's not a feature to prevent TW to add even more. How does it make the game "bare bones"? Another text-salad.
It does take content away from the game, have you ever booted up the multiplayer? Literally not being able to pick armor is enough to show for the lack of customization.
Aside from that you still have the SP items not being used in MP, but you talk to me about "it doesn't take away from the content at all"
I'm sorry I didn't know how else to take "player numbers speak for themselves", lol. It might be a big deal for yourself but the player numbers have nothing to do with the class system, you know that, if there's anyone claiming they quit the game because of the class system is just putting on a BS show. There are gazillions of reasons which are exponentially more valid to quit the game. "I quit the game because of the class system", yea... right...
Did you read what i wrote? I said it was an accumulation of things. When you ask someone why they don't play MP they will just say it's bad because the MP is an accumulation of broken, crashy, unbalanced things. Try to read what i write next time.
I don't play captain, but I think players suggested before that they think that having exactly the same classes doesn't exactly work there. Maybe TW also decided that it's the case so they are trying it out now? What's wrong with realizing that you were wrong and fixing it? Why attack them, so they double down on the mistake? Because it's the knee-jerk reaction when you get attacked like this. I'm not saying they will do that, I'm confident they are better than this, but you Younes should be happy to see that they are budging, maybe your wet dream of having the equipment system back is not that far from reality.
They are budging on issues almost 2 years later they were pointed out Tork. Do i really need to explain more?