Only Peter I know is in France . https://forums.taleworlds.com/index.php?threads/apis-europae-ae-masters-of-the-universe.216552/
am i somewhere on the list?If you put crypex up there then i should be in front of him lol, no offense crypex ur a good dude but i def am in front of you my son
Noam i somewhere on the list?
can you explain that more?yeah jesus u are lol, the thing is, all you really have to do is turn inverse attack directions on and you'll be a god
Settings-->gameplay-->control attack direction--> by inverse attack directioncan you explain that more?
you mean just turning with your hits right?
memeinverse attack direction
is this common? this seems so strangeSettings-->gameplay-->control attack direction--> by inverse attack direction
he's messing with you, there are some psychos that do it but its a preference thingis this common? this seems so strange
the best duelist i met in warband used movement keys to block;Not as psychotic as people who control attack and block directions with their movement keys
they use inverse because it keeps your camera down so you can see incoming attacks easier, and you can turn with your swing much faster in inverse. Like considerably faster. I don't use it because my fighting style isn't dueling-focused but Panda uses it for dueling and turns it off for groupfighting.is this common? this seems so strange
does the best duelist use inverse attack direction?
Why not just keep your camera down anyway? is he throwing his mouse across the room or somethingthey use inverse because it keeps your camera down so you can see incoming attacks easier, and you can turn with your swing much faster in inverse. Like considerably faster. I don't use it because my fighting style isn't dueling-focused but Panda uses it for dueling and turns it off for groupfighting.
its simply much much easier to do with inverse, its almost impossible to snap up to an uncomfortable camera angle. Long story short it keeps the ideal camera angle where its best needed without any additional effort.Why not just keep your camera down anyway? is he throwing his mouse across the room or something
seems weird to fight against existing blocking memory just to avoid snap up. Seems much easier to just keep your existing muscle memory and practice not snapping up and reacting heavily to feintsits simply much much easier to do with inverse, its almost impossible to snap up to an uncomfortable camera angle. Long story short it keeps the ideal camera angle where its best needed without any additional effort.
do you use it?It doesnt change blocking just attacking direction and allows you to move in the direction of the attack which allows for more spin moves