dcolinfox
Recruit
Suggestion: I think it would add a little more spark to the game if we could step down from Clan Leader and assign someone else to be the Clan Leader/PC while our created character serves as a Clan Member/NPC. But we shouldn't be able to do this just anytime, but only when the following requirements are met:
1) A character must be Clan Leader for at least 10 years before another can be chosen.
2) Once a character has been Clan Leader and renounces the position, the character cannot be Clan Leader again.
3) Companions cannot be Clan Leader.
4) Chosen Clan Leaders must have at least one Fighting skill at least 150 (Vigor or Control), one Cunning Skill or Endurance Skill to at least 100, and one Social or Intellect skill to at least 150.
Reason: The game is extremely long and can get tiresome after a while. A feature like this would help shake things up and allow the player character to take advantage of some of the Governor Perks, making for a more strategic long-term selection.
1) A character must be Clan Leader for at least 10 years before another can be chosen.
2) Once a character has been Clan Leader and renounces the position, the character cannot be Clan Leader again.
3) Companions cannot be Clan Leader.
4) Chosen Clan Leaders must have at least one Fighting skill at least 150 (Vigor or Control), one Cunning Skill or Endurance Skill to at least 100, and one Social or Intellect skill to at least 150.
Reason: The game is extremely long and can get tiresome after a while. A feature like this would help shake things up and allow the player character to take advantage of some of the Governor Perks, making for a more strategic long-term selection.