Arkyll
Recruit
Serfdom is single-handedly responsible for the '0-prosperity-in-Castles-crisis'.
Every campaign, almost half of all the kingdoms castles are literally stuck at 0 prosperity and have no hope of getting unstuck, largely thanks to this garbage policy that for some reason all of the AI lords just love so much to the point that it cannot be revoked.
Because of this 0 prosperity, it means that castles will have puny garrisons to compensate for the loss of revenue, and thus make castle even more useless than they are by design.
This needs fixing real bad. Reduce the prosperity loss from 1 to 0.5 or something.
Every campaign, almost half of all the kingdoms castles are literally stuck at 0 prosperity and have no hope of getting unstuck, largely thanks to this garbage policy that for some reason all of the AI lords just love so much to the point that it cannot be revoked.
Because of this 0 prosperity, it means that castles will have puny garrisons to compensate for the loss of revenue, and thus make castle even more useless than they are by design.
This needs fixing real bad. Reduce the prosperity loss from 1 to 0.5 or something.