As news of the devs latest responses in the Open Letter from modders megathread spreads, a number of community members have suggested that TaleWorlds might be intentionally restricting mod development for our own good - either to protect their bottom line for DLC/microtransations or to avoid litigation over 3rd-party IP. Others have suggested that it was insane to allow mod development at all during Early Access and mods should only be available after release.
To be clear: @Duh_TaleWorlds said that the use of Internal is *NOT* to restrict mod development, but to enforce good coding practices internally at TaleWorlds.
The question is: if TaleWorlds were intentionally restricting modders, would you be OK with that?
To be clear: @Duh_TaleWorlds said that the use of Internal is *NOT* to restrict mod development, but to enforce good coding practices internally at TaleWorlds.
The question is: if TaleWorlds were intentionally restricting modders, would you be OK with that?