HEAX
fell for the fake rumors, me and my cousin were so excited when we heard "co-op in bannerlord" thing. we've been playing mount&blade games since almost from the releases. we got really sad n disappointed bcoz of the fake rumors. but , since from the bannerlord release and 'till now ı've been thinking about co-op campaign with its details, here:
since 2 separate group of armies in same game impossible to make (not impossible but if you think a little about it, u'll understand why it wont work out),
I thought 2 players can be in the same party, first player will be set as leader of the party, and second will stand like a companion, ALSO MAYBE leadership will be transferable at anytime, but ı dont suggest it since it will bring it's own problems.
and as for the characters of players; it will be exact same character appearence and skill costumization in bannerlord, and since they'll be in the same clan and they'll want marry with npc nobles to have them as a companion in their party, there will be 2 options for bound between these 2 in-game characters:
1. Siblings (male-male,male-female,female-female) - for having npc spouses.
2. Couple (if death and birth enabled)
the game save MAY stand as a server. which, one of the players will host.
I suggest the game should only be continuable if both of the players have connected.
OR which can be continuable only if at least one of the players have joined the world, {but what about the second player which is offline but in the party? - in battles, it stands as controllable npc like others}
of course I might miss major or minor problems so;
if you have any suggestions and questions, reply, and SHAPE THİS İDEA. this will be our work.
since 2 separate group of armies in same game impossible to make (not impossible but if you think a little about it, u'll understand why it wont work out),
I thought 2 players can be in the same party, first player will be set as leader of the party, and second will stand like a companion, ALSO MAYBE leadership will be transferable at anytime, but ı dont suggest it since it will bring it's own problems.
and as for the characters of players; it will be exact same character appearence and skill costumization in bannerlord, and since they'll be in the same clan and they'll want marry with npc nobles to have them as a companion in their party, there will be 2 options for bound between these 2 in-game characters:
1. Siblings (male-male,male-female,female-female) - for having npc spouses.
2. Couple (if death and birth enabled)
the game save MAY stand as a server. which, one of the players will host.
I suggest the game should only be continuable if both of the players have connected.
OR which can be continuable only if at least one of the players have joined the world, {but what about the second player which is offline but in the party? - in battles, it stands as controllable npc like others}
of course I might miss major or minor problems so;
if you have any suggestions and questions, reply, and SHAPE THİS İDEA. this will be our work.
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