I got beat to it, but I think he (the dev) meant making mercenary contracts with differant kingdoms, like I enjoy doing to experiment with the tactics and such. Anyways freelancer was so popular you shouldn't worry about it because somebody will make a mod for it, probably before full release.
That leads me to: when is the dev blog coming out that tells us about modding, and whether modding will be supported in early access?
I agree. Surely a mod will be made if its not in the base game. I have also been looking forward to the blog, but its been radio silent so far.