There is no way the pandemic is going away any time soon. It will continue to wreak havoc on Bannerlord's EA process as it has the world.
Let's be completely honest.
In over 8 years of development, if this is all they have to show for it, then it's Taleworld's development process that is wreaking havoc on games development progress.
While Covid-19 has contributed to the issue, especially lately, it is in no way the only or biggest offender.
It's not a bull**** argument.
It is actually. I understand what you mean, the guy didn't play 2.5k hours if he didn't enjoy the game. What Stew is said didn't touch on his enjoyment, rather on whether the game is objectively good, not subjectively.
It's like trying to say that "Look at how good I am in this game, I have played X hours".
Just because you have played something a lot does not mean that:
- You are good at the game
- You enjoy the game
- You know a lot about the game
It literally only means that you have played the game a lot. Now usually from this we extrapolate that the gamer has enjoyed the game, gotten better at the game and understands core mechanics better, HOWEVER this isn't necessarily true.
We can take me as an example. I have played 442 hours of Bannerlord, and I did not enjoy all of those hours. A lot of them are boring and cause me to want to swear at the game due to the stupidity of the AI or something else. I keep playing however to get through those parts and over to the fun ones, or I play to find bugs in order to help the devs fix the game. That isn't "fun" for me, it is a public service I perform so the game will become better and I will be able to enjoy an enhanced version in the future.
So, sorry dude. I know what you are trying to say, but you are extremely incorrect, and also only looking at the situation from your own point of view, as it seems you simply cannot understand why someone would do something that isn't enjoyable. Like, lol. Have you heard having a job and being an adult? Often it is boring and sucks and yet we do it