I understand your concerns, perhaps it was my mistake to frame it as "end game" content. Of course, our game has much more to offer in the late game with complex systems. What I meant was not the end game per se but rather a late-mid game goal for our current weapons. Of course, there are legendary weapons armors that would make you feel like you obtained something powerful in the late game, this not to say obtaining powerful items is the core focus. It is something you do along with other challenges and rewards of the game.
As the end game gets more detailed, getting the good items will shift through to the earlier game (as the game gets more meaningful in the longer playthroughs)
It is an end game goal for some players. I mean, even if we buffed up the prices tenfold. We allow many different ways of gaining money and it wouldn't change much because the game allows you to come up with clever ways to make money(and no I am not talking about crafting exploits).
There has to be some grind to make your gameplay meaningful, mechanics with zero grind are considered exploits and cheats. Also, it is some amount of grind which feels good as a player, you're doing stuff(which is fun in its own way) and you're getting rewarded.
I personally believe the game has pacing issues regarding the amount of grind we put through for different play styles, (e.g. trading vs mercenary play style) but I can see that a lot of work being put into it and they're being addressed over time.
Regarding prices, it was not our intention to have 300K swords or 50K javelins, however, we want to make prices dynamic based on its usefulness instead of a person entering values 1-by-1. Therefore while fixing our formulae we require time to test the changes. Hopefully, with the new changes, there will be a relatively large price drop across all items, with items such as javelins will get significant price changes. I cannot give an exact date but it will be soon.
The next step will be the armors. For armors, the timetable is even more uncertain and but it is something we are working on.
As always thank you for your feedback.