In the beginning, I was quite sceptical, but I tried the mod a couple of minutes ago and frankly, it's quite smooth - even tho I got a crash, everything seems to be working fine as long as you don't push the limits like me. Great achievement, really.
Also, it's sad because TW actually worked on Co-op implementation - not even Online like this and they failed to make it right. This guy/team single-handedly transformed the game into MMORPG - even with adding extra features(farming etc) that people would like to see even in the SP only.
Of course, it's more problematic for TW to create a Co-op while CI (Continous Integration) going on, but after failing and dropping the idea, making multiple "Co-op is pointless, how will it even gonna work" type of statements is just sad and shows their need of trying to find a scapegoat. This mod shows that idea isn't impossible and not just that but also smooth gaming is achievable. It also shows what a huge potential TW is actually wasting.
Also for those who say that this is not co-op but mmo, they are right, but in theory they are more or less same and if main-server logic can be transferred to LAN/Local Hosting then it's basically done. I'm pretty sure co-op modders are already checking it's code. And both mods will be great.
Normally I would say TW probably gonna try to find an excuse and shut it down, especially after seeing that one single guy is providing a way better and smooth gaming experience than their team but since this mod was actually a huge success in this short time, they might not want to be that hostile.
Also, it's sad because TW actually worked on Co-op implementation - not even Online like this and they failed to make it right. This guy/team single-handedly transformed the game into MMORPG - even with adding extra features(farming etc) that people would like to see even in the SP only.
Of course, it's more problematic for TW to create a Co-op while CI (Continous Integration) going on, but after failing and dropping the idea, making multiple "Co-op is pointless, how will it even gonna work" type of statements is just sad and shows their need of trying to find a scapegoat. This mod shows that idea isn't impossible and not just that but also smooth gaming is achievable. It also shows what a huge potential TW is actually wasting.
Also for those who say that this is not co-op but mmo, they are right, but in theory they are more or less same and if main-server logic can be transferred to LAN/Local Hosting then it's basically done. I'm pretty sure co-op modders are already checking it's code. And both mods will be great.
Normally I would say TW probably gonna try to find an excuse and shut it down, especially after seeing that one single guy is providing a way better and smooth gaming experience than their team but since this mod was actually a huge success in this short time, they might not want to be that hostile.