Uh oh, I found the "e-word"...
Uh oh, I found the "e-word"...
Didn't do the imgur thing properly... here you go (TW. offensive langage)Burn it with fire! Though your screenshot is not showin.
Didn't do the imgur thing properly... here you go (TW. offensive langage)
Thank you so much, it works!@mr_paradox
Firstly added troops to the problematic template as i said before. Replace it in the party_templates.txt
Then I created an option named "Fix 0 troops reinforcements party bug.". It loops through parties and adds 3 farmers to the each party created from the template above. It display the number of parties fixed with a message. It's in the camp menu above the "Resume travelling." option.
Replace it in the menus.txt.
It's two lines long starting with "menu_camp" and "mno_camp_action_1".
Remember to take backups.
It's a bug. We're on it.Me again, I succeeded in marrying Krysanna's sister (in 1.3.1), in a very short time she became a half monster, in the sense that her Attributes boomed up to 63, while the rest of her stats keeps growing regularly.
She is levelling also in a regular way, it seems the "bonus stats" for her are multiplied, is it intended?
I did not know Krysanna had a quest, It did not appear to me, but I haven't investigated it in the dialogue options yet...(99rep with her).
As you are at it, I checked the dialogue options with her, she is not giving me any quest (the one to change her attitude), only normal Lord's quests, I have 97 rep with her.It's a bug. We're on it.
Can confirm this, this bug been present in all the latest versions, but now it even more common, especially mounted crossbow archers(companions, bandits suffer from this greatly too), most 1h/2h + bow cav-archers can be fixed with Hold fire-Fire at will command, but crossbow users mostly doomed.hello so i downloaded and installed 1.3 and now 1.3.2 and in both verisions some of the cav-archers (units number 4) when ever they are out of ammo they start running at you with their bows out without using there swords until they eventually die without doing anything.
Some visual bugs:
The dwarf Armored Tur is too shiny and "plasticky" looking in the latest version, might be something to do with the new shaders? I don't know if you can tell from the picture, but the separate shield armor bits on the chest and shoulders look fine.
I noticed that the Naphali round shield is glaringly shiny in bright light with the new shaders, it washes out the detail on the shield. Maybe intended?
Also the chainmail part of the long barding on the Black charger is only half shiny! I'll check later if the red armored version is the same way.
We will look into it.
Grab this. https://discord.com/channels/133115339880792064/813626549765013515/8209497946035323591.3.3. When I try to load an old save I get a message:
Number of triggers in file: 126, exceeds 125