Arkyll
Recruit
Im having problems with huge battles, specifically ones led by huge armies.
About halfway through, strategy just falls apart and the battle becomes Warband [F3] levels of chaos with no battle lines or formations or anything.
The two armies prick eachother with reinforcing parties of soldiers slowly trickling into the front line with no discipline or anything.
Again, it looks like a Warband battle basically.
It looks great, and the framerate is really nice without these massive squashes, but it's not really what should be happening.
Is this intentional? Does this happen when the AI lords get downed in battle? (which is often)
Armies to me, seem a bit silly. I lose control of my forces, have to share my food, slow to a crawl on the campaign map, cant recruit forces and often have to rely on the AI to make the right decisions. I haven't led an army of my own since April, so I can't comment on how they feel to control.
As an infantry character, out of a few dozen army battles, I recall being able to commandeer Infantry maybe 3 times in total.
Apart from that I don't really have much to chose from other than like the 12 archers formation in a battle of 500.
I like the idea of formations, but as cool as it might be given orders from a commander and leading a unit of mixed party troops, it would be nice to command my own units, it would be nice to not forfeit all of those troops to dodgy AI, and it would be nice not to have my companions die every single battle because I have no control over them.
(I have had to use a mod to prevent my companions from dying because they die literally every other battle).
I'm not sure what changes could or should be made, but personally I think some things need tweaking if it is preferable to leave the army before a battle and instead reinforce manually so you get command of your own forces.
About halfway through, strategy just falls apart and the battle becomes Warband [F3] levels of chaos with no battle lines or formations or anything.
The two armies prick eachother with reinforcing parties of soldiers slowly trickling into the front line with no discipline or anything.
Again, it looks like a Warband battle basically.
It looks great, and the framerate is really nice without these massive squashes, but it's not really what should be happening.
Is this intentional? Does this happen when the AI lords get downed in battle? (which is often)
Armies to me, seem a bit silly. I lose control of my forces, have to share my food, slow to a crawl on the campaign map, cant recruit forces and often have to rely on the AI to make the right decisions. I haven't led an army of my own since April, so I can't comment on how they feel to control.
As an infantry character, out of a few dozen army battles, I recall being able to commandeer Infantry maybe 3 times in total.
Apart from that I don't really have much to chose from other than like the 12 archers formation in a battle of 500.
I like the idea of formations, but as cool as it might be given orders from a commander and leading a unit of mixed party troops, it would be nice to command my own units, it would be nice to not forfeit all of those troops to dodgy AI, and it would be nice not to have my companions die every single battle because I have no control over them.
(I have had to use a mod to prevent my companions from dying because they die literally every other battle).
I'm not sure what changes could or should be made, but personally I think some things need tweaking if it is preferable to leave the army before a battle and instead reinforce manually so you get command of your own forces.