Dreed89
Squire
This game needs improvements on its core gameplay instead of focusing on unrelated feature additions.
If the core of the game is not fixed, the game will keep feeling shallow and robotic even if it receives numerous feature updates.
To be specific, let me give some examples. Even though the below features are valuable, the game will not be complete without its core fixed.
Individual feature examples that will not fix the game only by themselves:
Looking forward to hear your opinions. When replying, please keep in mind that I am not saying individual features exemplified above are unnecessary. I am only trying to, by making a comparison, emphasize the importance of the core of the game that TW mostly seems to have ignored so far and, I am afraid, we will not have the game we all wait for if these parts are left untouched.
Edit: Also found a well-written recent reddit post on the same topic
If the core of the game is not fixed, the game will keep feeling shallow and robotic even if it receives numerous feature updates.
To be specific, let me give some examples. Even though the below features are valuable, the game will not be complete without its core fixed.
Individual feature examples that will not fix the game only by themselves:
- Smithing (already exists)
- Feasts
- Grand tournaments
- Ships
- ... so on
- Clans and marriage (already exists)
- Rebellions (already exists)
- New terrain system (is being implemented)
- Campaign map city and keep models resembling their scenes
- Different scenes
- Scene interactions, a reason to visit scenes
- Better combat and siege AI
- Different combat tactics for lords
- Better NPC dialogue with caravan leaders, villagers, village elders, town notables, gang leaders, etc.
- Distinct lord dialogue based on their traits and characteristics, and also based on their history with the player
- Factions feeling different instead of being copy-paste of each other in terms of strategy
- Really different characteristics and dialogue for rulers
- ... so on
Looking forward to hear your opinions. When replying, please keep in mind that I am not saying individual features exemplified above are unnecessary. I am only trying to, by making a comparison, emphasize the importance of the core of the game that TW mostly seems to have ignored so far and, I am afraid, we will not have the game we all wait for if these parts are left untouched.
Edit: Also found a well-written recent reddit post on the same topic
Reddit - Dive into anything
www.reddit.com
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