Hello,
I play this mod since the previous version and I noticed a few things that I don't really understand.
I noticed that the roman factions are considerably larger than the others, however my games seem to start with the entire map declaring war on them and mostly trashing them to the ground by the time I get high enough level to do anything with or against them. Fair enough, large factions against a lot of small ones, however, the small ones seem to have armies nearly the same size as the romans and it seems that roman legions are no match for the enormous amounts of german nobles the AI operates with or as a matter of fact against any faction that use considerable cavalry. There should be some kind of attrition, to at least make the difference in faction size visible. During one of my games, I defended one of my towns about 7 times in a row and exterminated hundreds of germanic nobles, yet within a week they just came back. Do they grow on the trees of the Hercynian forest?
War declarations are also quite heavily out of hand. Factions on the complete opposite side of the map declaring war on each other randomly. That is... pretty pointless.
I also noticed that most swords can't be used to block. Not really sure why. I used such swords myself and blocking has never really been a problem with them.
I really enjoy playing this mod, but a bit more balance in wars and armies would make it a lot more enjoyable.
I play this mod since the previous version and I noticed a few things that I don't really understand.
I noticed that the roman factions are considerably larger than the others, however my games seem to start with the entire map declaring war on them and mostly trashing them to the ground by the time I get high enough level to do anything with or against them. Fair enough, large factions against a lot of small ones, however, the small ones seem to have armies nearly the same size as the romans and it seems that roman legions are no match for the enormous amounts of german nobles the AI operates with or as a matter of fact against any faction that use considerable cavalry. There should be some kind of attrition, to at least make the difference in faction size visible. During one of my games, I defended one of my towns about 7 times in a row and exterminated hundreds of germanic nobles, yet within a week they just came back. Do they grow on the trees of the Hercynian forest?
War declarations are also quite heavily out of hand. Factions on the complete opposite side of the map declaring war on each other randomly. That is... pretty pointless.
I also noticed that most swords can't be used to block. Not really sure why. I used such swords myself and blocking has never really been a problem with them.
I really enjoy playing this mod, but a bit more balance in wars and armies would make it a lot more enjoyable.